Imag1K

Belarus
On FACEIT since 2018 383 matches tracked 142 matches in 30 days
ELO ▲ 157
3,082
30-day peak: 3,129
Rank EU ▼ 163 places
#5,878
Belarus #144 in Belarus
30 days · prev. #5,715 · best #5,265
Last updated:

How does Imag1K play?

Rating 1.01 K/R 0.72 ADR 77.8 from 383 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 383 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (322 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 40%−2 pp · Ø 42% better than 54%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (53%).

Headshot rate 63%+10 pp · Ø 53% better than 95%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.02−0.03 · Ø 1.05 better than 27%
Pistol kills per match 2.7
Knife kills 9 in 383 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 28%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 51x 4K, 5 aces in 322 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 3.2−0.7 · Ø 3.9 better than 29%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 44%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.07, Rating +0.07, ADR +7.0, Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, ELO −107

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.73 (at the start 0.66). Just below the average (0.75).

Patterns

From the last 383 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −216 ELO
122 matches · 49% win rate
On Anubis −1 ELO
58 matches · 47% win rate
On Saturdays +45 ELO, win rate 42%

Imag1K loses the most ELO on Mirage: −216 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Highest rating in a match: 2.56 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 383 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage122
49% better than 25%
0.70 better than 22%
76.7 better than 22%
0.99 better than 24%
47% of 443 duels better than 19%
30% of 76 situations better than 23%
Dust 292
57% better than 58%
0.74 better than 41%
78.8 better than 33%
1.04 better than 38%
55% of 319 duels better than 63%
35% of 52 situations better than 38%
Ancient67
58% better than 58%
0.75 better than 46%
82.7 better than 52%
1.05 better than 46%
50% of 266 duels better than 35%
55% of 33 situations better than 86%
Anubis58
47% better than 23%
0.67 better than 14%
72.4 better than 8%
0.98 better than 23%
46% of 245 duels better than 16%
41% of 32 situations better than 56%
Nuke28
43% better than 11%
0.73 better than 31%
80.5 better than 40%
1.03 better than 31%
56% of 135 duels better than 64%
69% of 13 situations better than 97%
Cache8
25% -
0.73 -
78.7 -
0.98-
43% of 42 duels -
40% of 5 situations -
Inferno7
71% -
0.63 -
69.0 -
0.92-
50% of 36 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Imag1K plays

Across 383 matches Imag1K averages K/R 0.72, ADR 77.8 and a rating of 1.01. Biggest strength: Headshot rate at 63%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 15.5 kills per match with 63% headshots. The strongest map is Ancient with a 58% win rate in 67 matches. In 134 of 383 matches the rating was 1.10 or higher (35%), in 157 it was below 0.90. In 322 matches with detailed stats: 51 4Ks and 5 aces. Best month by rating: October 2026 at 1.06. Imag1K loses the most ELO on Mirage (−216 ELO, win rate 49%). Things go best on Dust 2 (+248 ELO, win rate 57%). From match no. 5 of the day on, things go best: 56% win rate, +23 ELO. Improved over the last three months: K/R +0.07, Rating +0.07, ADR +7.0, Win rate +4 pp. Got weaker: Headshots −3 pp, ELO −107. Last 30 days: 142 matches, win rate 50%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.