IamEnergyy

Sweden
On FACEIT since 2016 153 matches tracked 57 matches in 30 days
Last updated:

How does IamEnergyy play?

Rating 1.09 K/R 0.77 ADR 79.5 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 153 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 30%+19 pp · Ø 11% better than 95%
K/D 1.09+0.06 · Ø 1.03 better than 67%
Pistol kills per match 2.7
Knife kills 3 in 153 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 70%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 75%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 32x 4K, 1 ace in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 12%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.09, Rating +0.16, ADR +7.8, Win rate +9 pp, ELO +532
= Stayed the same
Nothing clear
▼ Got worse
Headshots −10 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.79 (at the start 0.70). Clearly above the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −32 ELO
22 matches · 45% win rate
From match 5 of the day +121 ELO
43 matches · 44% win rate
On Saturdays +47 ELO, win rate 41%

IamEnergyy loses the most ELO in match 3 of the day: −32 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.61 · Inferno
  3. Most kills in a match: 30 · Anubis

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient47
55% better than 59%
0.85 better than 90%
85.1 better than 68%
1.19 better than 90%
52% of 195 duels right on the average
40% of 42 situations better than 57%
Anubis42
45% better than 27%
0.74 better than 46%
76.6 better than 22%
1.05 better than 52%
49% of 186 duels better than 32%
50% of 24 situations better than 80%
Dust 239
46% better than 28%
0.71 better than 33%
74.1 better than 15%
0.99 better than 31%
44% of 146 duels better than 12%
33% of 21 situations better than 40%
Inferno15
60% better than 69%
0.77 better than 57%
78.7 better than 32%
1.10 better than 58%
47% of 55 duels better than 20%
42% of 12 situations better than 60%
Cache10
60% -
0.81 -
87.7 -
1.08-
65% of 34 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How IamEnergyy plays

Across 153 matches IamEnergyy averages K/R 0.77, ADR 79.5 and a rating of 1.09. Biggest strength: Utility hit rate at 40%, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 44% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 68 of 153 matches the rating was 1.10 or higher (44%), in 44 it was below 0.90. In 132 matches with detailed stats: 32 4Ks and 1 ace. Best month by rating: October 2026 at 1.13. IamEnergyy loses the most ELO in match 3 of the day (−32 ELO, win rate 45%). Things go best on Dust 2 (+88 ELO, win rate 46%). Match no. 2 of the day goes best: 63% win rate, +62 ELO. Improved over the last three months: K/R +0.09, Rating +0.16, ADR +7.8, Win rate +9 pp, ELO +532. Got weaker: Headshots −10 pp. Last 30 days: 57 matches, win rate 58%, net ELO +183.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.