I_TEAMMATE_I
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (50%).
Clutch
Strength49% of 1v1s won and so well above the average (38%).
Weapons and aim
Average42% headshots and so clearly below the average (47%).
Impact
AverageExactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: October 2026 with 0.75.
Rating, 1.00 is an average match
Best month: October 2026 with 1.11.
Damage per round (ADR)
Best month: October 2026 with 82.3.
Share of headshot kills
Best month: August 2026 with 43%.
Matches won (win rate)
Best month: August 2026 with 61%.
Best month: August 2026 with 1,564.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 62%.
Patterns
From the last 113 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
I_TEAMMATE_I loses the most ELO in match 2 of the day: −55 ELO, 36% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Mirage
- Highest rating in a match: 1.71 · Mirage
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 113 matchesCompared with players on the same level who have at least 15 matches on the map.
How I_TEAMMATE_I plays
Across 113 matches I_TEAMMATE_I averages K/R 0.70, ADR 77.4 and a rating of 1.00. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: 3K rounds at 3.1%, better than only 16% of level 8 players. Averages 16.1 kills per match with 42% headshots. The strongest map is Mirage with a 59% win rate in 22 matches. In 43 of 113 matches the rating was 1.10 or higher (38%), in 42 it was below 0.90. In 113 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. I_TEAMMATE_I loses the most ELO in match 2 of the day (−55 ELO, win rate 36%). Things go best on Mirage (+66 ELO, win rate 59%). From match no. 5 of the day on, things go best: 58% win rate. Last 30 days: 20 matches, win rate 50%, net ELO −26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.