INSTAQZOMBIE

Ireland
On FACEIT since 2015 145 matches tracked 136 matches in 30 days
ELO ▼ 68
2,816
30-day peak: 3,285
Rank EU ▼ 13,670 places
#17,117
Ireland #34 in Ireland
30 days · prev. #3,447 · best #2,859
Last updated:

How does INSTAQZOMBIE play?

Rating 1.04 K/R 0.78 ADR 81.2 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 145 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 12% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,430 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 94%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 28%
AWP share of kills 32%+20 pp · Ø 12% better than 96%
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 2.4
Knife kills 2 in 145 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 61%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 67%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 32x 4K, 0 aces in 145 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.21−0.10 · Ø 0.31 better than 22%
Deaths per round 76%+5 pp · Ø 71% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether INSTAQZOMBIE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 145 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOct

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −30 ELO
21 matches · 43% win rate
On Dust 2 −1 ELO
40 matches · 55% win rate
On Wednesdays +56 ELO, win rate 40%

INSTAQZOMBIE loses the most ELO on Nuke: −30 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 39 · Dust 2
  3. Highest rating in a match: 2.07 · Mirage

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
50% better than 34%
0.80 better than 70%
81.8 better than 49%
1.07 better than 55%
56% of 251 duels better than 72%
42% of 19 situations better than 61%
Dust 240
55% better than 55%
0.80 better than 72%
83.7 better than 60%
1.09 better than 59%
52% of 260 duels right on the average
56% of 18 situations better than 89%
Anubis24
42% better than 14%
0.71 better than 29%
76.8 better than 23%
0.94 better than 14%
47% of 149 duels better than 21%
33% of 6 situations better than 37%
Nuke21
43% better than 12%
0.74 better than 36%
77.6 better than 27%
1.00 better than 25%
55% of 121 duels better than 61%
29% of 7 situations better than 27%
Cache12
42% -
0.77 -
83.3 -
1.00-
45% of 91 duels -
50% of 2 situations -
Inferno5
60% -
0.88 -
87.5 -
1.29-
38% of 37 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How INSTAQZOMBIE plays

Across 145 matches INSTAQZOMBIE averages K/R 0.78, ADR 81.2 and a rating of 1.04. Biggest strength: Rounds with first kill at 15%, better than 94% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 76%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 48% headshots. The strongest map is Dust 2 with a 55% win rate in 40 matches. In 60 of 145 matches the rating was 1.10 or higher (41%), in 58 it was below 0.90. In 145 matches with detailed stats: 32 4Ks and 0 aces. INSTAQZOMBIE loses the most ELO on Nuke (−30 ELO, win rate 43%). Things go best from match 5 of the day (+266 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +266 ELO. Last 30 days: 136 matches, win rate 49%, net ELO +304.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.