IIIkolonik

Russia
On FACEIT since 2019 106 matches tracked 16 matches in 30 days
ELO ▼ 20
3,195
30-day peak: 3,270
Rank EU ▼ 886 places
#3,792
Russia #1,046 in Russia
30 days · prev. #2,906 · best #2,906
Last updated:

How does IIIkolonik play?

Rating 1.06 K/R 0.74 ADR 81.9 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 106 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 16%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Weakness
Last one alive

32% of 1v1s won and so well below the average (42%).

Clutch 1v1 won 32%−10 pp · Ø 42% better than 15%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so well below the average (53%).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.07+0.02 · Ø 1.05 better than 45%
Pistol kills per match 3.1
Knife kills 1 in 106 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.5%).

2K rounds 12.6%−0.9 pp · Ø 13.5% better than 20%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 12x 4K, 3 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

0.25 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 28%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether IIIkolonik is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 90 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.65
JunJulAugSepOct

Best month: July 2026 with 0.84.

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +14 ELO
22 matches · 36% win rate
Between 12:00 and 18:00 +79 ELO, win rate 52%

IIIkolonik loses the most ELO from match 5 of the day: +14 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Cache
  2. Most kills in a match: 33 · Dust 2
  3. Highest rating in a match: 2.06 · Ancient

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
50% better than 31%
0.73 better than 36%
81.9 better than 49%
1.04 better than 38%
44% of 162 duels better than 11%
42% of 19 situations better than 57%
Anubis18
83% better than 99%
0.79 better than 67%
86.7 better than 74%
1.13 better than 71%
49% of 76 duels better than 29%
29% of 7 situations better than 26%
Mirage14
50% -
0.64 -
72.8 -
0.90-
49% of 61 duels -
33% of 3 situations -
Nuke12
58% -
0.75 -
82.0 -
1.08-
46% of 46 duels -
14% of 7 situations -
Inferno10
70% -
0.81 -
86.6 -
1.18-
49% of 41 duels -
50% of 4 situations -
Ancient7
57% -
0.69 -
80.7 -
1.05-
56% of 25 duels -
0% of 1 situations -
Cache7
57% -
0.76 -
81.5 -
1.05-
54% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How IIIkolonik plays

Across 106 matches IIIkolonik averages K/R 0.74, ADR 81.9 and a rating of 1.06. Most room to improve: Opening duels won at 48%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 47% headshots. The strongest map is Anubis with a 83% win rate in 18 matches. In 45 of 106 matches the rating was 1.10 or higher (42%), in 35 it was below 0.90. In 85 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: July 2026 at 1.22. IIIkolonik loses the most ELO from match 5 of the day (+14 ELO, win rate 36%). Things go best on Dust 2 (+30 ELO, win rate 50%). Match no. 1 of the day goes best: 64% win rate, +87 ELO. Last 30 days: 16 matches, win rate 50%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.