IIIAVKA

Ukraine
On FACEIT since 2021 87 matches tracked 32 matches in 30 days
Last updated:

How does IIIAVKA play?

Rating 1.12 K/R 0.80 ADR 85.9 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 87 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 30% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · all ELO ranges average. More first kills per match than the level 10 · all ELO ranges average. More 4Ks and aces per 100 rounds than the level 10 · all ELO ranges average.
AWPerEntryMulti-kills
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 99%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 42%+30 pp · Ø 12% better than 99%
K/D 1.10+0.07 · Ø 1.03 better than 69%
Pistol kills per match 3.5
Knife kills 3 in 87 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 94%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 87%
MVPs per match 3.0+0.6 · Ø 2.4 better than 95%
4Ks and aces 23x 4K, 0 aces in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 43%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 20%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether IIIAVKA is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 77 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.82.

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
27 matches · 37% win rate

IIIAVKA loses the most ELO on Mirage: −23 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 44 · Anubis
  3. Highest rating in a match: 1.98 · Mirage

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
67% better than 92%
0.88 better than 93%
92.9 better than 92%
1.26 better than 94%
61% of 203 duels better than 91%
45% of 20 situations better than 69%
Mirage27
37% better than 6%
0.81 better than 78%
84.5 better than 68%
1.11 better than 73%
53% of 172 duels better than 60%
28% of 18 situations better than 21%
Anubis12
17% -
0.76 -
83.9 -
1.00-
54% of 113 duels -
0% of 5 situations -
Ancient8
38% -
0.74 -
80.4 -
1.01-
53% of 47 duels -
67% of 3 situations -
Nuke6
83% -
0.63 -
75.9 -
0.91-
50% of 30 duels -
100% of 2 situations -
Inferno5
0% -
0.75 -
81.8 -
1.03-
34% of 29 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How IIIAVKA plays

Across 87 matches IIIAVKA averages K/R 0.80, ADR 85.9 and a rating of 1.12. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · all ELO ranges players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · all ELO ranges players. Averages 18.2 kills per match with 41% headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 41 of 87 matches the rating was 1.10 or higher (47%), in 23 it was below 0.90. In 74 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. IIIAVKA loses the most ELO on Mirage (−23 ELO, win rate 37%). Things go best from match 5 of the day (−17 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, −17 ELO. Last 30 days: 32 matches, win rate 41%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.