ICY--
Name history of ICY--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ICY-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (241 matches).
Compared with 1,040 players in this group, each player over up to their last 100 matches.
Opening
Strength61% of opening duels won and so well above the average (54%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average39% headshots and so well below the average (52%).
Impact
StrengthExactly 2 kills in 16.8% of rounds and so well above the average (14.4%).
Utility and deaths
Average2.8 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.95. Last 3 months: 0.90 (at the start 0.89). Well above the average (0.78).
Rating, 1.00 is an average match
Best month: October 2026 with 1.42. Last 3 months: 1.28 (at the start 1.26). Well above the average (1.10).
Damage per round (ADR)
Best month: October 2026 with 92.6. Last 3 months: 89.1 (at the start 87.8). Slightly above the average (84.2).
Share of headshot kills
Best month: August 2026 with 44%. Last 3 months: 42% (at the start 35%). Well below the average (52%).
Matches won (win rate)
Best month: October 2026 with 68%. Last 3 months: 56% (at the start 57%). Clearly above the average (53%).
Best month: July 2026 with 4,277. Last 3 months: 4,000 (at the start 4,247).
Rounds with first kill
Best month: October 2026 with 18%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 290 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ICY-- loses the most ELO in match 4 of the day: −23 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.95 · Nuke
- Most kills in a match: 56 · Dust 2
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 290 matchesCompared with players on the same level who have at least 15 matches on the map.
How ICY-- plays
Across 400 matches ICY-- averages K/R 0.89 and ADR 88.5; the rating across the 290 rated matches is 1.28. Biggest strength: Rating at 1.28, better than 90% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 39%, better than only 5% of level 10 · 3,500+ ELO players. Averages 19.4 kills per match with 39% headshots. The strongest map is Nuke with a 62% win rate in 29 matches. In 178 of 290 matches the rating was 1.10 or higher (61%), in 51 it was below 0.90. In 241 matches with detailed stats: 83 4Ks and 12 aces. Best month by rating: October 2026 at 1.42. ICY-- loses the most ELO in match 4 of the day (−23 ELO, win rate 49%). Things go best in match 1 of the day (+332 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +332 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: ELO −247. Unchanged in recent months: K/R at 0.90, Rating at 1.28, ADR at 89.1, Win rate at 56%. Last 30 days: 76 matches, win rate 62%, net ELO +117.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.