HytteN

Nepal
On FACEIT since 2014 212 matches tracked 43 matches in 30 days
ELO ▲ 125
3,276
30-day peak: 3,276
Rank EU ▲ 1,952 places
#2,597
Nepal #3 in Nepal
30 days · prev. #4,549 · best #2,597
Last updated:

How does HytteN play?

Rating 1.11 K/R 0.77 ADR 84.5 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 212 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 13%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (175 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 28%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 64%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (53%).

Headshot rate 44%−9 pp · Ø 53% better than 10%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.16+0.09 · Ø 1.07 better than 73%
Pistol kills per match 2.6
Knife kills 3 in 212 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 65%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 30x 4K, 4 aces in 175 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (70%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 4.8+1.0 · Ø 3.8 better than 78%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 59%
Deaths per round 66%−4 pp · Ø 70% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether HytteN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 195 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.87
JulAugSepOct

Best month: October 2026 with 0.87.

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −136 ELO
62 matches · 52% win rate
On Nuke −71 ELO
23 matches · 52% win rate
Between 12:00 and 18:00 −202 ELO, win rate 49%
On Thursdays −165 ELO, win rate 36%

HytteN loses the most ELO on Dust 2: −136 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 2.66 · Nuke
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
52% better than 38%
0.75 better than 44%
83.2 better than 54%
1.09 better than 54%
52% of 199 duels better than 46%
35% of 46 situations better than 39%
Mirage41
61% better than 75%
0.72 better than 30%
80.3 better than 39%
1.03 better than 37%
59% of 165 duels better than 84%
33% of 15 situations better than 33%
Anubis29
55% better than 48%
0.75 better than 47%
82.8 better than 54%
1.07 right on the average
60% of 106 duels better than 86%
26% of 19 situations better than 21%
Nuke23
52% better than 27%
0.84 better than 79%
93.5 better than 89%
1.20 better than 82%
54% of 92 duels better than 53%
15% of 20 situations better than 6%
Ancient21
57% better than 55%
0.76 right on the average
84.0 better than 59%
1.08 better than 56%
61% of 89 duels better than 90%
62% of 13 situations better than 94%
Cache18
67% better than 74%
0.89 better than 88%
91.0 better than 75%
1.33 better than 93%
67% of 83 duels better than 97%
45% of 11 situations better than 66%
Inferno17
29% better than 1%
0.78 right on the average
84.3 better than 49%
1.12 better than 47%
56% of 72 duels better than 48%
44% of 9 situations better than 60%

Compared with players on the same level who have at least 15 matches on the map.

How HytteN plays

Across 212 matches HytteN averages K/R 0.77, ADR 84.5 and a rating of 1.11. Biggest strength: Opening duels won at 59%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 44% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 100 of 212 matches the rating was 1.10 or higher (47%), in 57 it was below 0.90. In 175 matches with detailed stats: 30 4Ks and 4 aces. Best month by rating: October 2026 at 1.28. HytteN loses the most ELO on Dust 2 (−136 ELO, win rate 52%). Things go best on Mirage (+198 ELO, win rate 61%). Match no. 4 of the day goes best: 67% win rate, −5 ELO. Last 30 days: 43 matches, win rate 58%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.