Hypnoo7
How does Hypnoo7 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Average1.8 clutch kills per match and so clearly above the average (1.7).
Weapons and aim
Strength1.18 K/D and so clearly above the average (1.03).
Impact
Strength3.0 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: May 2026 with 0.93.
Rating, 1.00 is an average match
Best month: May 2026 with 1.29.
Damage per round (ADR)
Best month: October 2026 with 99.5.
Share of headshot kills
Best month: October 2026 with 63%.
Matches won (win rate)
Best month: May 2026 with 75%.
Best month: September 2026 with 2,064.
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 138 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Hypnoo7 loses the most ELO in match 2 of the day: −78 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.02 · Inferno
- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 36 · Mirage
Maps in detail
from the last 138 matchesCompared with players on the same level who have at least 15 matches on the map.
How Hypnoo7 plays
Across 138 matches Hypnoo7 averages K/R 0.82 and ADR 89.6; the rating across the 112 rated matches is 1.15. Biggest strength: Damage per round (ADR) at 89.6, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 55% headshots. The strongest map is Anubis with a 77% win rate in 13 matches. In 66 of 112 matches the rating was 1.10 or higher (59%), in 21 it was below 0.90. In 85 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: May 2026 at 1.29. Hypnoo7 loses the most ELO in match 2 of the day (−78 ELO, win rate 48%). Things go best in match 1 of the day (+128 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +128 ELO. Last 30 days: 8 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.