Hyns_

Hyns_

Poland
79 matches tracked 45 matches in 30 days
Last updated:

How does Hyns_ play?

Rating 0.99 (from 13 matches) K/R 0.76 ADR 78.5 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 13 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 8% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 8% very weak below 0.75 31%
Player type
Hits the head
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 midfield weaker than most

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−2.0 pp better than 21%
Opening duels won 44%−6 pp better than 9%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 45%
Clutch 1v2 won 15%−6 pp better than 16%
Clutch kills per match 1.8+0.1 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 61%+15 pp better than 99%
AWP share of kills 3%−7 pp better than 20%
K/D 1.05+0.06 better than 75%
Pistol kills per match 2.6
Knife kills 1 in 79 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.9%+0.9 pp better than 75%
Rounds with 3K 4.1%+0.2 pp better than 67%
MVPs per match 2.3+0.1 better than 68%
4Ks and aces 10x 4K, 2 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 2.4−1.8 better than 10%
Enemies flashed per round 0.21−0.06 better than 37%
Rounds with a death 72%−1.0 pp better than 59%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.84
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.84.

Patterns

From the last 79 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
59% better than 80%
0.87 better than 96%
85.6 better than 82%
1.32–
54% of 79 duels better than 73%
50% of 14 situations better than 81%
Anubis17
53% better than 57%
0.68 better than 35%
74.5 better than 25%
1.14–
37% of 71 duels better than 6%
30% of 10 situations better than 31%
Dust 217
71% better than 98%
0.79 better than 84%
80.9 better than 63%
0.86–
40% of 67 duels better than 7%
17% of 6 situations better than 6%
Ancient9
56% –
0.79 –
82.9 –
0.91–
55% of 38 duels –
20% of 5 situations –
Nuke6
50% –
0.66 –
65.1 –
-
35% of 23 duels –
75% of 4 situations –
Inferno4
50% –
0.87 –
81.2 –
0.82–
45% of 11 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Hyns_ plays

Across 79 matches Hyns_ averages K/R 0.76 and ADR 78.5; the rating across the 13 rated matches is 0.99. Biggest strength: Headshot rate at 61%. That is better than 99% of players on level 7. Most room to improve: Opening duels won at 44%. That is better than only 9% of players on level 7. On average 16.4 kills per match, 61% of them headshots. The strongest map is Dust 2 with a 71% win rate in 17 matches. In 5 of 13 matches the rating was 1.10 or higher (38%), in 5 it was below 0.90. In 79 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: October 2026 at 0.99. Things go best on Mirage (+87 ELO, win rate 59%). Last 30 days: 45 matches, win rate 64%, ELO balance +14.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.