Hvepsen

Denmark
On FACEIT since 2017 112 matches tracked 15 matches in 30 days
Last updated:

How does Hvepsen play?

Rating 1.23 (from 62 matches) K/R 0.85 ADR 90.5 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 62 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 34% good 1.10 to 1.29 26% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
AWPerEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.03).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 22%+11 pp · Ø 11% better than 87%
K/D 1.25+0.22 · Ø 1.03 better than 93%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.4%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 92%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 8x 4K, 2 aces in 51 matches

Utility and deaths

Strength
Nades, flashes and deaths

50% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 50%+15 pp · Ø 35% better than 99%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 83%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Win rate +7 pp
= Stayed the same
ADR at 90.3
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.83
MarAprMayJunJulAugSepOct

Best month: July 2026 with 1.05. Last 3 months: 0.86 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −21 ELO
20 matches · 50% win rate

Hvepsen loses the most ELO on Anubis: −21 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.47 · Anubis
  2. Most kills in a match: 52 · Anubis
  3. Longest win streak: 4 wins in a row · Overpass

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Cache25
48% -
0.88 -
89.7 -
1.23-
80% of 75 duels -
67% of 6 situations -
Nuke22
55% better than 51%
0.86 better than 83%
92.3 better than 86%
1.14-
65% of 81 duels better than 97%
44% of 9 situations better than 62%
Ancient20
45% better than 26%
0.75 right on the average
84.4 better than 63%
1.07-
54% of 67 duels better than 62%
33% of 3 situations better than 38%
Anubis20
50% better than 40%
0.97 better than 99%
100.5 better than 99%
1.47-
58% of 88 duels better than 81%
44% of 9 situations better than 62%
Inferno15
33% better than 3%
0.79 better than 65%
88.8 better than 76%
1.30-
66% of 62 duels better than 96%
17% of 6 situations better than 10%
Overpass8
63% -
0.84 -
86.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Hvepsen plays

Across 112 matches Hvepsen averages K/R 0.85 and ADR 90.5; the rating across the 62 rated matches is 1.23. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 19.1 kills per match with 43% headshots. The strongest map is Nuke with a 55% win rate in 22 matches. In 40 of 62 matches the rating was 1.10 or higher (65%), in 10 it was below 0.90. In 51 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: July 2026 at 1.54. Hvepsen loses the most ELO on Anubis (−21 ELO, win rate 50%). Things go best on Cache (+58 ELO, win rate 48%). Improved over the last three months: K/R +0.04, Win rate +7 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 90.3. Last 30 days: 15 matches, win rate 53%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.