Huragrzegorz

St. Helena
On FACEIT since 2022 87 matches tracked 20 matches in 30 days
Last updated:

How does Huragrzegorz play?

Rating 0.97 K/R 0.68 ADR 73.9 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 87 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 30% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 5 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 12%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 90%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 17%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so well above the average (44%).

Headshot rate 52%+8 pp · Ø 44% better than 90%
AWP share of kills 1%−10 pp · Ø 11% better than 9%
K/D 0.98+0.01 · Ø 0.97 better than 63%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so clearly below the average (3.7%).

2K rounds 11.7%−1.0 pp · Ø 12.7% better than 26%
3K rounds 2.8%−0.9 pp · Ø 3.7% better than 14%
MVPs per match 1.9−0.2 · Ø 2.1 better than 26%
4Ks and aces 5x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 80%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 73%
Enemies flashed per round 0.26+0.01 · Ø 0.25 better than 58%
Deaths per round 69%−4 pp · Ø 73% better than 92%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 52%
▼ Got worse
K/R −0.14, Rating −0.20, ADR −8.7, Win rate −23 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.64 (at the start 0.78). Clearly below the average (0.70).

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −35 ELO
25 matches · 68% win rate
In match 2 of the day −35 ELO
24 matches · 46% win rate
Between 12:00 and 18:00 −5 ELO, win rate 48%

Huragrzegorz loses the most ELO on Dust 2: −35 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Mirage
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
42% better than 25%
0.68 better than 40%
76.4 better than 43%
0.96 better than 48%
49% of 91 duels right on the average
52% of 21 situations better than 86%
Dust 225
68% better than 97%
0.67 better than 34%
71.9 better than 19%
0.97 better than 48%
44% of 84 duels better than 22%
44% of 18 situations better than 71%
Ancient15
53% better than 63%
0.70 right on the average
72.3 better than 18%
0.98 better than 58%
62% of 50 duels better than 99%
44% of 16 situations better than 69%
Anubis10
40% -
0.59 -
68.1 -
0.86-
38% of 29 duels -
46% of 13 situations -
Nuke5
100% -
0.70 -
76.3 -
1.07-
52% of 25 duels -
0% of 1 situations -
Inferno4
25% -
0.68 -
76.1 -
0.89-
38% of 8 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Huragrzegorz plays

Across 87 matches Huragrzegorz averages K/R 0.68, ADR 73.9 and a rating of 0.97. Biggest strength: Deaths per round at just 69% (lower is better), better than 92% of level 5 players. Most room to improve: Rounds with first kill at 7%, better than only 12% of level 5 players. Averages 15.2 kills per match with 52% headshots. The strongest map is Dust 2 with a 68% win rate in 25 matches. In 27 of 87 matches the rating was 1.10 or higher (31%), in 34 it was below 0.90. In 66 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: June 2026 at 1.12. Huragrzegorz loses the most ELO on Dust 2 (−35 ELO, win rate 68%). Things go best on Mirage (+92 ELO, win rate 42%). Match no. 1 of the day goes best: 59% win rate, +117 ELO. Got weaker: K/R −0.14, Rating −0.20, ADR −8.7, Win rate −23 pp. Unchanged in recent months: Headshots at 52%. Last 30 days: 20 matches, win rate 45%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.