Hunter_sy

France
214 matches tracked 20 matches in 30 days
Last updated:

How does Hunter_sy play?

Rating 1.07 (from 213 matches) K/R 0.77 ADR 82.1 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 213 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.02).

Headshot rate 49%−1 pp · Ø 50% better than 47%
AWP share of kills 16%+5 pp · Ø 11% better than 79%
K/D 1.08+0.06 · Ø 1.02 better than 70%
Pistol kills per match 2.9
Knife kills 2 in 214 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.3%+1.0 pp · Ø 13.3% better than 73%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 49%
MVPs per match 2.5+0.2 · Ø 2.3 better than 74%
4Ks and aces 31x 4K, 6 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 47%
Enemies flashed per round 0.43+0.14 · Ø 0.29 better than 84%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 83.0
▼ Got worse
Headshots −3 pp, ELO −339

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.77 (at the start 0.76). Slightly above the average (0.73).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −196 ELO
35 matches · 37% win rate
On Dust 2 −146 ELO
80 matches · 56% win rate
Between 0:00 and 6:00 −49 ELO, win rate 44%
On Sundays −184 ELO, win rate 41%

Hunter_sy loses the most ELO on Anubis: −196 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.11 · Dust 2
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 280
56% better than 65%
0.82 better than 85%
86.8 better than 79%
1.16 better than 86%
60% of 353 duels better than 91%
27% of 45 situations better than 22%
Ancient48
50% better than 41%
0.81 better than 80%
87.4 better than 80%
1.13 better than 82%
54% of 191 duels better than 67%
32% of 38 situations better than 33%
Mirage38
42% better than 18%
0.68 better than 23%
72.9 better than 15%
0.97 better than 30%
50% of 150 duels better than 46%
45% of 22 situations better than 72%
Anubis35
37% better than 8%
0.75 better than 57%
80.3 better than 52%
1.03 better than 53%
52% of 143 duels better than 56%
24% of 21 situations better than 16%
Nuke8
63% -
0.60 -
65.3 -
0.84-
51% of 37 duels -
50% of 4 situations -
Cache5
40% -
0.63 -
67.7 -
0.85-
48% of 21 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hunter_sy plays

Across 214 matches Hunter_sy averages K/R 0.77 and ADR 82.1; the rating across the 213 rated matches is 1.07. Biggest strength: Opening duels won at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 49% headshots. The strongest map is Dust 2 with a 56% win rate in 80 matches. In 104 of 213 matches the rating was 1.10 or higher (49%), in 67 it was below 0.90. In 140 matches with detailed stats: 31 4Ks and 6 aces. Best month by rating: September 2026 at 1.10. Hunter_sy loses the most ELO on Anubis (−196 ELO, win rate 37%). Things go best on Ancient (+82 ELO, win rate 50%). Improved over the last three months: Win rate +3 pp. Got weaker: Headshots −3 pp, ELO −339. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 83.0. Last 30 days: 20 matches, win rate 45%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.