HeskeyGod

United Kingdom
On FACEIT since 2014 93 matches tracked
Last updated:

How does HeskeyGod play?

Rating 1.03 K/R 0.73 ADR 77.7 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 93 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 24% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 54%+5 pp · Ø 49% better than 81%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (48%).

Headshot rate 51%+3 pp · Ø 48% better than 74%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.05+0.08 · Ø 0.97 better than 70%
Pistol kills per match 2.9
Knife kills 2 in 93 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.1%+0.3 pp · Ø 12.8% better than 49%
3K rounds 3.9%+0.1 pp · Ø 3.8% better than 51%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 11x 4K, 0 aces in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 39%
Enemies flashed per round 0.19−0.08 · Ø 0.27 better than 27%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp, ELO +107
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 77.5
▼ Got worse
Win rate −7 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.72 (at the start 0.75). Just above the average (0.71).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +34 ELO
24 matches · 42% win rate
Between 12:00 and 18:00 −21 ELO, win rate 42%

HeskeyGod loses the most ELO in match 2 of the day: +34 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.57 · Nuke
  2. Most kills in a match: 32 · Dust 2
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
61% better than 85%
0.72 right on the average
77.5 better than 38%
1.05 better than 65%
54% of 69 duels better than 71%
52% of 21 situations better than 86%
Mirage23
43% better than 24%
0.70 better than 37%
74.4 better than 23%
0.98 better than 40%
46% of 79 duels better than 26%
39% of 18 situations better than 54%
Anubis20
40% better than 18%
0.69 better than 32%
72.2 better than 14%
0.99 better than 46%
56% of 59 duels better than 80%
46% of 13 situations better than 69%
Cache8
50% -
0.72 -
80.0 -
1.02-
52% of 27 duels -
25% of 4 situations -
Nuke8
63% -
0.89 -
92.1 -
1.26-
59% of 29 duels -
67% of 6 situations -
Ancient5
40% -
0.79 -
82.3 -
1.03-
36% of 22 duels -
0% of 2 situations -
Inferno5
80% -
0.75 -
81.2 -
1.07-
50% of 8 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HeskeyGod plays

Across 93 matches HeskeyGod averages K/R 0.73, ADR 77.7 and a rating of 1.03. Biggest strength: Deaths per round at just 69% (lower is better), better than 86% of level 8 players. Most room to improve: Rounds with first kill at 8%, better than only 21% of level 8 players. Averages 16.1 kills per match with 51% headshots. The strongest map is Dust 2 with a 61% win rate in 23 matches. In 36 of 93 matches the rating was 1.10 or higher (39%), in 36 it was below 0.90. In 59 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: August 2026 at 1.11. HeskeyGod loses the most ELO in match 2 of the day (+34 ELO, win rate 42%). Things go best on Dust 2 (+67 ELO, win rate 61%). Improved over the last three months: Headshots +2 pp, ELO +107. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 77.5. Last 30 days: 6 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.