Herr_Blond
How does Herr_Blond play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (49%).
Clutch
Weakness9% of 1v2s won and so well below the average (21%).
Weapons and aim
Weakness0.84 K/D and so clearly below the average (0.98).
Impact
WeaknessExactly 2 kills in 10.3% of rounds and so well below the average (12.9%).
Utility and deaths
Average8.6 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.69. Last 3 months: 0.61 (at the start 0.69). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 0.94. Last 3 months: 0.83 (at the start 0.94). Well below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 79.5. Last 3 months: 72.4 (at the start 79.5). Clearly below the average (78.8).
Share of headshot kills
Best month: September 2026 with 39%. Last 3 months: 36% (at the start 37%). Well below the average (47%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 44% (at the start 57%). Clearly below the average (47%).
Best month: September 2026 with 1,693. Last 3 months: 1,685 (at the start 1,327).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 75 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Herr_Blond loses the most ELO in match 2 of the day: +22 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 34 · Dust 2
- Highest rating in a match: 2.05 · Anubis
Maps in detail
from the last 75 matchesCompared with players on the same level who have at least 15 matches on the map.
How Herr_Blond plays
Across 75 matches Herr_Blond averages K/R 0.63, ADR 74.5 and a rating of 0.86. Biggest strength: Utility hit rate at 50%, better than 99% of level 7 players. Most room to improve: Rating at 0.86, better than only 4% of level 7 players. Averages 14.0 kills per match with 36% headshots. The strongest map is Anubis with a 77% win rate in 13 matches. In 13 of 75 matches the rating was 1.10 or higher (17%), in 40 it was below 0.90. In 54 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 0.94. Herr_Blond loses the most ELO in match 2 of the day (+22 ELO, win rate 43%). Things go best on Mirage (+22 ELO, win rate 45%). Improved over the last three months: ELO +358. Got weaker: K/R −0.08, Rating −0.11, ADR −7.1, Win rate −13 pp. Unchanged in recent months: Headshots at 36%. Last 30 days: 37 matches, win rate 41%, net ELO +78.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.