HerningHaj

Denmark
On FACEIT since 2018 80 matches tracked 27 matches in 30 days
ELO ▲ 142
2,340
30-day peak: 2,391
Rank EU
#88,342
Denmark #2,304 in Denmark
Last updated:

How does HerningHaj play?

Rating 1.17 K/R 0.81 ADR 87.9 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 80 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 30% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 5% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 1.21+0.18 · Ø 1.03 better than 89%
Pistol kills per match 3.3
Zeus kills1 in 80 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 85%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 86%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 21x 4K, 0 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 42%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether HerningHaj is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 80 matches, all from the last 3 months.

Kills per round (K/R)

0.74
SepOct

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +32 ELO, win rate 49%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Anubis
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 2.07 · Nuke

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 216
38% better than 10%
0.78 better than 67%
88.3 better than 80%
1.13 better than 76%
60% of 57 duels better than 89%
38% of 16 situations right on the average
Ancient13
69% -
0.86 -
87.0 -
1.27-
65% of 34 duels -
50% of 4 situations -
Mirage13
54% -
0.78 -
88.2 -
1.12-
51% of 59 duels -
55% of 11 situations -
Inferno11
55% -
0.76 -
87.9 -
1.08-
51% of 41 duels -
0% of 4 situations -
Nuke11
55% -
0.83 -
87.4 -
1.19-
47% of 51 duels -
71% of 7 situations -
Cache9
78% -
0.87 -
87.9 -
1.24-
49% of 37 duels -
0% of 7 situations -
Anubis7
57% -
0.83 -
88.8 -
1.21-
46% of 28 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HerningHaj plays

Across 80 matches HerningHaj averages K/R 0.81, ADR 87.9 and a rating of 1.17. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 50% headshots. The strongest map is Ancient with a 69% win rate in 13 matches. In 46 of 80 matches the rating was 1.10 or higher (58%), in 14 it was below 0.90. In 80 matches with detailed stats: 21 4Ks and 0 aces. Last 30 days: 27 matches, win rate 56%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.