HentMasterXD

Moldova
195 matches tracked 40 matches in 30 days
Last updated:

How does HentMasterXD play?

Rating 1.09 K/R 0.79 ADR 89.7 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 195 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More damage per round than the level 7 average.
Multi-killsDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (0.98).

Headshot rate 48%+1 pp · Ø 47% better than 62%
AWP share of kills 7%−4 pp · Ø 11% better than 42%
K/D 1.06+0.08 · Ø 0.98 better than 80%
Pistol kills per match 2.5
Knife kills 3 in 195 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 14.4%+1.5 pp · Ø 12.9% better than 83%
3K rounds 5.1%+1.3 pp · Ø 3.8% better than 91%
MVPs per match 2.7+0.5 · Ø 2.2 better than 93%
4Ks and aces 41x 4K, 5 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.26).

Utility hit rate 33%−3 pp · Ø 36% better than 37%
Utility damage per round 5.8+1.7 · Ø 4.1 better than 84%
Enemies flashed per round 0.46+0.20 · Ø 0.26 better than 89%
Deaths per round 74%+1 pp · Ø 73% better than 36%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.06, Rating +0.10, ADR +5.4, Headshots +2 pp, Win rate +4 pp
= Stayed the same
ELO at 1,529
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.80 (at the start 0.74). Clearly above the average (0.71).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −22 ELO
24 matches · 42% win rate
On Mirage −14 ELO
52 matches · 38% win rate
On Saturdays −32 ELO, win rate 41%

HentMasterXD loses the most ELO in match 4 of the day: −22 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.47 · Anubis
  2. Longest win streak: 10 wins in a row · Ancient
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 256
45% better than 30%
0.79 better than 85%
89.7 better than 92%
1.08 better than 79%
53% of 255 duels better than 67%
41% of 27 situations better than 57%
Mirage52
38% better than 12%
0.78 better than 77%
87.2 better than 86%
1.06 better than 71%
44% of 263 duels better than 19%
23% of 30 situations better than 12%
Anubis40
60% better than 84%
0.84 better than 94%
93.4 better than 97%
1.18 better than 95%
52% of 159 duels better than 60%
50% of 24 situations better than 83%
Ancient28
57% better than 75%
0.73 better than 56%
89.1 better than 90%
0.99 right on the average
49% of 148 duels better than 44%
11% of 9 situations better than 3%
Inferno12
25% -
0.84 -
92.4 -
1.13-
52% of 65 duels -
60% of 10 situations -
Cache5
60% -
0.68 -
80.6 -
0.92-
50% of 20 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HentMasterXD plays

Across 195 matches HentMasterXD averages K/R 0.79, ADR 89.7 and a rating of 1.09. Biggest strength: Damage per round (ADR) at 89.7, better than 95% of level 7 players. Averages 17.6 kills per match with 48% headshots. The strongest map is Anubis with a 60% win rate in 40 matches. In 88 of 195 matches the rating was 1.10 or higher (45%), in 66 it was below 0.90. In 153 matches with detailed stats: 41 4Ks and 5 aces. Best month by rating: September 2026 at 1.17. HentMasterXD loses the most ELO in match 4 of the day (−22 ELO, win rate 42%). Things go best from match 5 of the day (+100 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +100 ELO. Improved over the last three months: K/R +0.06, Rating +0.10, ADR +5.4, Headshots +2 pp, Win rate +4 pp. Unchanged in recent months: ELO at 1,529. Last 30 days: 40 matches, win rate 48%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.