Heart_R

Philippines
62 matches tracked
Last updated:

How does Heart_R play?

Rating 0.89 (from 58 matches) K/R 0.62 ADR 59.5 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 58 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 24% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 34%
Player type
Clicks heads
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 3% of rounds and so well below the average (10%).

Rounds with first kill 3%−7 pp · Ø 10% better than 1%
Opening duels won 57%+8 pp · Ø 49% better than 95%

Clutch

Average
Last one alive

8% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 8%−13 pp · Ø 21% better than 1%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (47%).

Headshot rate 55%+8 pp · Ø 47% better than 92%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.93−0.05 · Ø 0.98 better than 28%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 1.8% of rounds and so well below the average (3.8%).

2K rounds 9.1%−3.8 pp · Ø 12.9% better than 1%
3K rounds 1.8%−2.0 pp · Ø 3.8% better than 1%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 4x 4K, 0 aces in 41 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 26%−10 pp · Ø 36% better than 5%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 40%
Enemies flashed per round 0.21−0.05 · Ø 0.26 better than 36%
Deaths per round 67%−6 pp · Ø 73% better than 97%

Progress

One value per month, dashed line is the level 7 average
Whether Heart_R is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 41 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.56
JulAugSepOct

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +57 ELO
24 matches · 33% win rate

Heart_R loses the most ELO from match 5 of the day: +57 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Ancient
  2. Longest win streak: 4 wins in a row · Anubis
  3. Most kills in a match: 46 · Vertigo

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
33% better than 6%
0.59 better than 4%
55.9 better than 1%
0.89-
56% of 18 duels better than 83%
47% of 19 situations better than 76%
Ancient13
31% -
0.63 -
66.6 -
0.96-
54% of 13 duels -
41% of 17 situations -
Anubis11
55% -
0.58 -
66.2 -
0.88-
47% of 17 duels -
13% of 8 situations -
Dust 27
43% -
0.64 -
55.3 -
0.80-
63% of 8 duels -
50% of 4 situations -
Inferno7
43% -
0.48 -
54.9 -
0.70-
67% of 3 duels -
0% of 3 situations -
Cache6
83% -
0.69 -
69.4 -
1.08-
63% of 8 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Heart_R plays

Across 62 matches Heart_R averages K/R 0.62 and ADR 59.5; the rating across the 58 rated matches is 0.89. Biggest strength: Deaths per round at just 67% (lower is better), better than 97% of level 7 players. Most room to improve: Damage per round (ADR) at 59.5, better than only 1% of level 7 players. Averages 13.6 kills per match with 55% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 17 of 58 matches the rating was 1.10 or higher (29%), in 30 it was below 0.90. In 41 matches with detailed stats: 4 4Ks and 0 aces. Heart_R loses the most ELO from match 5 of the day (+57 ELO, win rate 33%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.