Hazi69

Thailand
On FACEIT since 2018 148 matches tracked 63 matches in 30 days
Last updated:

How does Hazi69 play?

Rating 0.95 K/R 0.68 ADR 75.4 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 148 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 47%−3 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 11%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 71%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.96−0.03 · Ø 0.99 better than 34%
Pistol kills per match 2.5
Knife kills 1 in 148 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).

2K rounds 12.9%−0.2 pp · Ø 13.1% better than 43%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 12%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 17x 4K, 1 ace in 148 matches

Utility and deaths

Strength
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (36%).

Utility hit rate 40%+4 pp · Ø 36% better than 84%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.39+0.12 · Ø 0.27 better than 81%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether Hazi69 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 148 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: August 2026 with 0.74.

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +36 ELO, win rate 39%
On Saturdays +26 ELO, win rate 40%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.70 · Mirage
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
49% better than 43%
0.69 better than 31%
76.8 better than 35%
0.95 better than 29%
46% of 139 duels better than 25%
19% of 31 situations better than 8%
Anubis31
71% better than 95%
0.66 better than 19%
73.5 better than 18%
0.96 better than 30%
54% of 85 duels better than 70%
52% of 27 situations better than 84%
Ancient22
32% better than 5%
0.66 better than 16%
73.2 better than 15%
0.91 better than 16%
44% of 64 duels better than 16%
20% of 15 situations better than 12%
Nuke19
42% better than 15%
0.73 better than 38%
80.8 better than 45%
1.00 better than 34%
51% of 74 duels better than 44%
47% of 15 situations better than 69%
Dust 216
31% better than 4%
0.65 better than 17%
73.2 better than 18%
0.87 better than 9%
43% of 42 duels better than 15%
25% of 8 situations better than 16%
Inferno9
56% -
0.71 -
72.7 -
1.07-
25% of 20 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hazi69 plays

Across 148 matches Hazi69 averages K/R 0.68, ADR 75.4 and a rating of 0.95. Biggest strength: Utility hit rate at 40%, better than 84% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 15.4 kills per match with 51% headshots. The strongest map is Anubis with a 71% win rate in 31 matches. In 47 of 148 matches the rating was 1.10 or higher (32%), in 70 it was below 0.90. In 148 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: August 2026 at 1.03. Things go best on Anubis (+36 ELO, win rate 71%). Match no. 4 of the day goes best: 60% win rate, +23 ELO. Last 30 days: 63 matches, win rate 51%, net ELO +73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.