HasseDen3de

Sweden
On FACEIT since 2024 127 matches tracked 20 matches in 30 days
Last updated:

How does HasseDen3de play?

Rating 0.77 K/R 0.54 ADR 62.5 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.77
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 29%
Rating distribution from 127 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 4% good 1.10 to 1.29 9% normal 0.90 to 1.09 15% weak 0.75 to 0.89 20% very weak below 0.75 51%
Player type
Clicks heads
Higher headshot rate than the level 3 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 3 about average weaker than most
Level 3

Compared with 772 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (47%).

Rounds with first kill 6%−3 pp · Ø 9% better than 10%
Opening duels won 41%−6 pp · Ø 47% better than 8%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 80%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 4%
Clutch kills per match 1.4−0.1 · Ø 1.5 better than 36%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (41%).

Headshot rate 56%+15 pp · Ø 41% better than 98%
AWP share of kills 4%−6 pp · Ø 10% better than 27%
K/D 0.74−0.19 · Ø 0.93 better than 4%
Pistol kills per match 2.0
Knife kills 2 in 127 matches

Impact

Weakness
Damage and big rounds

1.4 MVPs per match and so well below the average (2.0).

2K rounds 9.4%−3.1 pp · Ø 12.5% better than 4%
3K rounds 2.0%−1.5 pp · Ø 3.5% better than 4%
MVPs per match 1.4−0.6 · Ø 2.0 better than 4%
4Ks and aces 6x 4K, 0 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 28%
Utility damage per round 3.3−0.1 · Ø 3.4 better than 44%
Enemies flashed per round 0.31+0.10 · Ø 0.21 better than 70%
Deaths per round 73%−1 pp · Ø 74% better than 66%

Progress

One value per month, dashed line is the level 3 average
Whether HasseDen3de is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: October 2026 with 0.65.

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Wednesdays −36 ELO, win rate 33%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 1.91 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
43% better than 29%
0.60 better than 15%
69.5 better than 19%
0.81 better than 12%
45% of 179 duels better than 38%
58% of 26 situations better than 93%
Dust 222
55% better than 73%
0.49 better than 1%
57.2 better than 1%
0.69 better than 1%
33% of 82 duels better than 2%
25% of 12 situations better than 20%
Anubis16
69% better than 95%
0.56 better than 5%
62.1 better than 3%
0.85 better than 19%
45% of 40 duels better than 32%
35% of 23 situations better than 48%
Ancient13
38% -
0.44 -
55.4 -
0.65-
38% of 37 duels -
30% of 10 situations -
Nuke12
58% -
0.53 -
58.8 -
0.79-
27% of 30 duels -
71% of 7 situations -
Inferno9
44% -
0.53 -
59.1 -
0.74-
56% of 18 duels -
33% of 9 situations -
Vertigo5
60% -
0.63 -
64.9 -
0.91-
44% of 16 duels -
33% of 3 situations -
Cache3
67% -
0.48 -
52.2 -
0.71-
50% of 8 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HasseDen3de plays

Across 127 matches HasseDen3de averages K/R 0.54, ADR 62.5 and a rating of 0.77. Biggest strength: Headshot rate at 56%, better than 98% of level 3 players. Most room to improve: Damage per round (ADR) at 62.5, better than only 2% of level 3 players. Averages 11.6 kills per match with 56% headshots. The strongest map is Anubis with a 69% win rate in 16 matches. In 18 of 127 matches the rating was 1.10 or higher (14%), in 90 it was below 0.90. In 127 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: October 2026 at 0.90. Things go best on Dust 2 (+23 ELO, win rate 55%). Match no. 1 of the day goes best: 57% win rate, +17 ELO. Last 30 days: 20 matches, win rate 35%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.