HanneFraPaki

Denmark
On FACEIT since 2022 168 matches tracked 88 matches in 30 days
ELO ▼ 122
2,109
30-day peak: 2,231
Rank EU
#177,220
Denmark #4,137 in Denmark
Last updated:

How does HanneFraPaki play?

Rating 1.03 (from 118 matches) K/R 0.75 ADR 80.5 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 118 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.5
Knife kills 1 in 168 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.3%).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 73%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 15x 4K, 0 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 86%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 81.5, Headshots at 50%
▼ Got worse
Win rate −3 pp

Sep to Oct 2026 compared with Feb to Mar 2026.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.78. Last 3 months: 0.74 (at the start 0.75). Right on the average (0.74).

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −32 ELO
41 matches · 51% win rate
On Mirage −31 ELO
39 matches · 41% win rate
On Mondays −30 ELO, win rate 26%

HanneFraPaki loses the most ELO on Ancient: −32 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.52 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient41
51% better than 49%
0.76 better than 58%
83.2 better than 59%
1.04 better than 55%
48% of 132 duels better than 33%
44% of 9 situations better than 66%
Mirage39
41% better than 15%
0.75 better than 57%
81.9 better than 58%
1.10 better than 74%
45% of 116 duels better than 18%
35% of 23 situations better than 41%
Anubis31
58% better than 71%
0.75 better than 56%
79.9 better than 44%
0.98 better than 31%
43% of 84 duels better than 10%
27% of 15 situations better than 26%
Nuke22
50% better than 36%
0.76 right on the average
79.8 better than 36%
1.03-
54% of 57 duels better than 57%
31% of 13 situations better than 27%
Cache15
47% -
0.72 -
78.5 -
1.04-
44% of 52 duels -
64% of 11 situations -
Inferno11
64% -
0.72 -
80.9 -
0.89-
49% of 51 duels -
0% of 5 situations -
Overpass7
57% -
0.65 -
66.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How HanneFraPaki plays

Across 168 matches HanneFraPaki averages K/R 0.75 and ADR 80.5; the rating across the 118 rated matches is 1.03. Most room to improve: Opening duels won at 47%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 48 of 118 matches the rating was 1.10 or higher (41%), in 41 it was below 0.90. In 118 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: October 2026 at 1.06. HanneFraPaki loses the most ELO on Ancient (−32 ELO, win rate 51%). Things go best on Nuke (+90 ELO, win rate 50%). From match no. 5 of the day on, things go best: 58% win rate, +90 ELO. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.74, ADR at 81.5, Headshots at 50%. Last 30 days: 88 matches, win rate 49%, net ELO +147.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.