Hallegrafaux

Kazakhstan
On FACEIT since 2024 232 matches tracked 55 matches in 30 days
ELO ▲ 135
2,284
30-day peak: 2,344
Rank EU
#104,919
Kazakhstan #3,838 in Kazakhstan
Last updated:

How does Hallegrafaux play?

Rating 1.01 K/R 0.72 ADR 79.4 from 232 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 232 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.7
Knife kills 3 in 232 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 33%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 22%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 20x 4K, 4 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

50% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 50%+15 pp · Ø 35% better than 99%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 74%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 14%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, Win rate +6 pp, ELO +313
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 80.3
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 232 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −120 ELO
38 matches · 34% win rate
On Ancient −60 ELO
21 matches · 71% win rate
On Fridays −60 ELO, win rate 42%

Hallegrafaux loses the most ELO on Anubis: −120 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 2.11 · Mirage
  3. Most kills in a match: 30 · Mirage

Maps in detail

from the last 232 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
56% better than 66%
0.71 better than 33%
78.9 better than 38%
1.00 better than 37%
51% of 352 duels right on the average
45% of 44 situations better than 72%
Dust 263
51% better than 49%
0.70 better than 30%
79.6 better than 42%
0.98 better than 29%
52% of 242 duels better than 53%
35% of 34 situations better than 43%
Anubis38
34% better than 6%
0.71 better than 33%
77.1 better than 26%
1.01 better than 40%
49% of 154 duels better than 36%
52% of 21 situations better than 80%
Ancient21
71% better than 96%
0.78 better than 66%
82.6 better than 54%
1.10 better than 70%
41% of 68 duels better than 7%
42% of 12 situations better than 59%
Inferno11
45% -
0.77 -
84.3 -
1.15-
51% of 43 duels -
30% of 10 situations -
Nuke7
43% -
0.66 -
78.1 -
0.93-
43% of 35 duels -
50% of 6 situations -
Cache5
60% -
0.72 -
76.6 -
1.03-
50% of 20 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hallegrafaux plays

Across 232 matches Hallegrafaux averages K/R 0.72, ADR 79.4 and a rating of 1.01. Biggest strength: Utility hit rate at 50%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 48%, better than only 22% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 46% headshots. The strongest map is Ancient with a 71% win rate in 21 matches. In 85 of 232 matches the rating was 1.10 or higher (37%), in 87 it was below 0.90. In 132 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: September 2026 at 1.05. Hallegrafaux loses the most ELO on Anubis (−120 ELO, win rate 34%). Things go best on Dust 2 (+7 ELO, win rate 51%). Match no. 1 of the day goes best: 57% win rate, −61 ELO. Improved over the last three months: Headshots +2 pp, Win rate +6 pp, ELO +313. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 80.3. Last 30 days: 55 matches, win rate 64%, net ELO −119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.