Habo0z

Russia
On FACEIT since 2016 134 matches tracked 112 matches in 30 days
ELO ▲ 226
2,940
30-day peak: 3,045
Rank EU ▼ 1,028 places
#10,339
Russia #2,981 in Russia
30 days · prev. #9,311 · best #6,014
Last updated:

How does Habo0z play?

Rating 1.28 K/R 0.94 ADR 105.5 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 134 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 37% good 1.10 to 1.29 26% normal 0.90 to 1.09 12% weak 0.75 to 0.89 7% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 49%+9 pp · Ø 40% better than 92%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.05).

Headshot rate 46%−5 pp · Ø 51% better than 19%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.23+0.18 · Ø 1.05 better than 89%
Pistol kills per match 3.7
Zeus kills2 in 134 matches
Knife kills 17 in 134 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.4).

2K rounds 17.0%+3.6 pp · Ø 13.4% better than 97%
3K rounds 6.5%+2.3 pp · Ø 4.2% better than 97%
MVPs per match 3.4+1.0 · Ø 2.4 better than 98%
4Ks and aces 63x 4K, 5 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 41%+7 pp · Ø 34% better than 91%
Utility damage per round 4.9+0.9 · Ø 4.0 better than 77%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 30%
Deaths per round 76%+5 pp · Ø 71% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Habo0z is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 134 matches, all from the last 3 months.

Kills per round (K/R)

0.92
SepOct

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
21 matches · 48% win rate
On Thursdays ±0 ELO, win rate 48%

Habo0z loses the most ELO in match 1 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.03 · Vertigo
  2. Most kills in a match: 41 · Cache
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 241
66% better than 89%
0.96 better than 98%
109.7 better than 99%
1.29 better than 95%
62% of 282 duels better than 91%
44% of 9 situations better than 66%
Mirage31
68% better than 95%
0.93 better than 97%
101.2 better than 98%
1.28 better than 95%
56% of 215 duels better than 73%
70% of 10 situations better than 99%
Anubis18
39% better than 9%
0.91 better than 96%
101.6 better than 99%
1.22 better than 89%
58% of 137 duels better than 79%
50% of 6 situations better than 77%
Cache13
62% -
0.99 -
111.0 -
1.35-
50% of 113 duels -
50% of 2 situations -
Nuke12
58% -
0.86 -
100.3 -
1.20-
47% of 77 duels -
0% of 2 situations -
Ancient10
70% -
0.83 -
91.9 -
1.13-
49% of 70 duels -
40% of 5 situations -
Vertigo5
40% -
1.14 -
121.7 -
1.54-
56% of 43 duels -
100% of 2 situations -
Inferno4
75% -
1.05 -
122.1 -
1.39-
59% of 46 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Habo0z plays

Across 134 matches Habo0z averages K/R 0.94, ADR 105.5 and a rating of 1.28. Biggest strength: Damage per round (ADR) at 105.5, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 76%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 20.2 kills per match with 46% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 96 of 134 matches the rating was 1.10 or higher (72%), in 22 it was below 0.90. In 134 matches with detailed stats: 63 4Ks and 5 aces. Habo0z loses the most ELO in match 1 of the day (±0 ELO, win rate 48%). Things go best on Mirage (+48 ELO, win rate 68%). Last 30 days: 112 matches, win rate 59%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.