HYIbT38hPQ

Russia
On FACEIT since 2021 264 matches tracked 92 matches in 30 days
ELO ▲ 74
2,454
30-day peak: 2,454
Rank EU
#61,528
Russia #17,534 in Russia
Last updated:

How does HYIbT38hPQ play?

Rating 0.94 (from 227 matches) K/R 0.67 ADR 73.9 from 264 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 227 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 26%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.94−0.09 · Ø 1.03 better than 15%
Pistol kills per match 2.3
Knife kills 1 in 264 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (4.1%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 29%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 3%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 17x 4K, 2 aces in 207 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 12%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
K/R at 0.67, ADR at 74.2
▼ Got worse
Rating −0.05, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months unchanged at 0.67. Clearly below the average (0.74).

Patterns

From the last 264 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −55 ELO
34 matches · 44% win rate
On Dust 2 −26 ELO
56 matches · 46% win rate
Between 0:00 and 6:00 −26 ELO, win rate 45%
On Sundays ±0 ELO, win rate 32%

HYIbT38hPQ loses the most ELO on Anubis: −55 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.22 · Mirage
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 264 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
57% better than 71%
0.68 better than 20%
74.5 better than 19%
0.95 better than 21%
51% of 339 duels right on the average
32% of 56 situations better than 30%
Dust 256
46% better than 28%
0.66 better than 13%
73.3 better than 12%
0.96 better than 21%
48% of 189 duels better than 30%
32% of 19 situations better than 36%
Ancient36
50% better than 41%
0.69 better than 22%
77.2 better than 26%
0.94 better than 18%
54% of 112 duels better than 64%
15% of 13 situations better than 5%
Anubis34
44% better than 22%
0.61 better than 2%
70.2 better than 3%
0.87 better than 4%
42% of 136 duels better than 7%
50% of 10 situations better than 80%
Cache11
55% -
0.66 -
71.2 -
0.94-
48% of 46 duels -
0% of 6 situations -
Nuke10
60% -
0.62 -
69.5 -
0.83-
41% of 39 duels -
14% of 7 situations -
Inferno8
13% -
0.77 -
83.5 -
1.05-
49% of 35 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HYIbT38hPQ plays

Across 264 matches HYIbT38hPQ averages K/R 0.67 and ADR 73.9; the rating across the 227 rated matches is 0.94. Most room to improve: 3K rounds at 2.7%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 14.8 kills per match with 48% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 67 of 227 matches the rating was 1.10 or higher (30%), in 106 it was below 0.90. In 207 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: June 2026 at 1.01. HYIbT38hPQ loses the most ELO on Anubis (−55 ELO, win rate 44%). Things go best on Mirage (+50 ELO, win rate 57%). Improved over the last three months: Win rate +6 pp. Got weaker: Rating −0.05, Headshots −3 pp. Unchanged in recent months: K/R at 0.67, ADR at 74.2. Last 30 days: 92 matches, win rate 52%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.