HSfr0mskyyy

Kosovo
On FACEIT since 2023 173 matches tracked 147 matches in 30 days
Last updated:

How does HSfr0mskyyy play?

Rating 0.97 K/R 0.74 ADR 83.5 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 173 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryMulti-killsHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

66% headshots and so well above the average (50%).

Headshot rate 66%+16 pp · Ø 50% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.92−0.11 · Ø 1.03 better than 10%
Pistol kills per match 3.1
Knife kills 2 in 173 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 57%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 43x 4K, 2 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 57%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether HSfr0mskyyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 173 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +1 ELO
87 matches · 37% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 38%
On Fridays −54 ELO, win rate 35%

HSfr0mskyyy loses the most ELO from match 5 of the day: +1 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 34 · Cache

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
45% better than 26%
0.71 better than 33%
81.5 better than 52%
0.95 better than 18%
47% of 277 duels better than 25%
60% of 10 situations better than 95%
Ancient44
66% better than 87%
0.82 better than 82%
90.6 better than 86%
1.08 better than 64%
57% of 300 duels better than 80%
20% of 10 situations better than 11%
Anubis37
38% better than 8%
0.69 better than 21%
81.1 better than 51%
0.89 better than 6%
53% of 226 duels better than 56%
30% of 10 situations better than 33%
Inferno16
38% better than 9%
0.71 better than 28%
81.3 better than 42%
0.94 better than 13%
46% of 105 duels better than 18%
50% of 4 situations better than 79%
Mirage12
17% -
0.63 -
72.1 -
0.81-
41% of 78 duels -
33% of 3 situations -
Cache9
11% -
0.75 -
82.3 -
1.02-
47% of 55 duels -
25% of 4 situations -
Vertigo3
67% -
0.82 -
91.9 -
1.16-
73% of 11 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HSfr0mskyyy plays

Across 173 matches HSfr0mskyyy averages K/R 0.74, ADR 83.5 and a rating of 0.97. Biggest strength: Headshot rate at 66%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 80%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 66% headshots. The strongest map is Ancient with a 66% win rate in 44 matches. In 58 of 173 matches the rating was 1.10 or higher (34%), in 73 it was below 0.90. In 173 matches with detailed stats: 43 4Ks and 2 aces. HSfr0mskyyy loses the most ELO from match 5 of the day (+1 ELO, win rate 37%). Things go best on Ancient (+61 ELO, win rate 66%). Match no. 2 of the day goes best: 55% win rate, +5 ELO. Last 30 days: 147 matches, win rate 48%, net ELO +41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.