HENRYt-
Name history of HENRYt-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does HENRYt- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (51%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average40% headshots and so well below the average (50%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.21. Last 3 months: 1.12 (at the start 1.03). Clearly above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 84.2. Last 3 months: 79.7 (at the start 78.1). Just below the average (80.7).
Share of headshot kills
Best month: June 2026 with 45%. Last 3 months: 39% (at the start 42%). Well below the average (50%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 49% (at the start 50%). Just below the average (50%).
Best month: July 2026 with 2,662. Last 3 months: 2,498 (at the start 2,662).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 55%.
Patterns
From the last 229 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
HENRYt- loses the most ELO on Dust 2: −128 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 35 · Dust 2
- Highest rating in a match: 2.42 · Cache
Maps in detail
from the last 229 matchesCompared with players on the same level who have at least 15 matches on the map.
How HENRYt- plays
Across 229 matches HENRYt- averages K/R 0.75 and ADR 79.0; the rating across the 185 rated matches is 1.09. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 40%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 40% headshots. The strongest map is Anubis with a 59% win rate in 27 matches. In 84 of 185 matches the rating was 1.10 or higher (45%), in 58 it was below 0.90. In 129 matches with detailed stats: 32 4Ks and 6 aces. Best month by rating: October 2026 at 1.21. HENRYt- loses the most ELO on Dust 2 (−128 ELO, win rate 42%). Things go best in match 4 of the day (+24 ELO, win rate 55%). From match no. 5 of the day on, things go best: 60% win rate, −30 ELO. Improved over the last three months: K/R +0.04, Rating +0.09. Got weaker: Headshots −3 pp, ELO −164. Unchanged in recent months: ADR at 79.7, Win rate at 49%. Last 30 days: 52 matches, win rate 46%, net ELO −100.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.