HEMOU_BOT
Name history of HEMOU_BOT
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does HEMOU_BOT play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength29% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average1.08 K/D and so slightly above the average (1.03).
Impact
Average1.8 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with Feb to May 2026.
Kills per round (K/R)
Best month: February 2026 with 0.87. Last 3 months: 0.70 (at the start 0.79). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: May 2026 with 1.10. Last 3 months: 1.03 (at the start 1.10). Right on the average (1.03).
Damage per round (ADR)
Best month: February 2026 with 88.1. Last 3 months: 76.5 (at the start 84.1). Slightly below the average (80.5).
Share of headshot kills
Best month: June 2026 with 56%. Last 3 months: 49% (at the start 45%). Slightly above the average (47%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 52% (at the start 43%). Just below the average (53%).
Best month: September 2026 with 1,439.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
HEMOU_BOT loses the most ELO from match 5 of the day: −31 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Highest rating in a match: 2.16 · Ancient
- Most kills in a match: 41 · Anubis
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How HEMOU_BOT plays
Across 171 matches HEMOU_BOT averages K/R 0.72 and ADR 78.2; the rating across the 122 rated matches is 1.02. Biggest strength: Deaths per round at just 67% (lower is better), better than 97% of level 7 players. Most room to improve: Utility hit rate at 30%, better than only 20% of level 7 players. Averages 15.1 kills per match with 48% headshots. The strongest map is Dust 2 with a 57% win rate in 51 matches. In 45 of 122 matches the rating was 1.10 or higher (37%), in 45 it was below 0.90. In 102 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: May 2026 at 1.10. HEMOU_BOT loses the most ELO from match 5 of the day (−31 ELO, win rate 41%). Things go best on Anubis (+34 ELO, win rate 46%). Match no. 2 of the day goes best: 60% win rate. Improved over the last three months: Headshots +4 pp, Win rate +9 pp. Got weaker: K/R −0.09, Rating −0.07, ADR −7.6. Last 30 days: 79 matches, win rate 56%, net ELO −18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.