HELFY_

Russia
On FACEIT since 2022 132 matches tracked 60 matches in 30 days
Last updated:

How does HELFY_ play?

Rating 1.18 (from 111 matches) K/R 0.83 ADR 88.3 from 132 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 111 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 32% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.04).

Headshot rate 48%−3 pp · Ø 51% better than 34%
AWP share of kills 4%−8 pp · Ø 12% better than 22%
K/D 1.15+0.11 · Ø 1.04 better than 79%
Pistol kills per match 3.0
Knife kills 1 in 132 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.8% of rounds and so well above the average (4.2%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 90%
3K rounds 6.8%+2.6 pp · Ø 4.2% better than 99%
MVPs per match 2.7+0.3 · Ø 2.4 better than 82%
4Ks and aces 11x 4K, 1 ace in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

3.5 utility damage per round and so well below the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 63%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 34%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 38%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.09, Rating +0.07, ADR +12.0, Win rate +12 pp, ELO +153
= Stayed the same
Headshots at 49%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: October 2026 with 0.91. Last 3 months: 0.87 (at the start 0.78). Well above the average (0.74).

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −55 ELO
34 matches · 56% win rate
Between 12:00 and 18:00 −22 ELO, win rate 44%
On Sundays ±0 ELO, win rate 37%

HELFY_ loses the most ELO on Dust 2: −55 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.56 · Inferno

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
47% better than 27%
0.73 better than 42%
81.9 better than 53%
1.04 better than 48%
54% of 142 duels better than 63%
45% of 20 situations better than 70%
Dust 234
56% better than 61%
0.85 better than 87%
88.9 better than 81%
1.22 better than 90%
55% of 143 duels better than 67%
36% of 14 situations better than 44%
Anubis20
50% better than 40%
0.85 better than 89%
92.3 better than 92%
1.21 better than 91%
56% of 78 duels better than 71%
58% of 12 situations better than 89%
Ancient19
58% better than 66%
0.87 better than 91%
92.5 better than 89%
1.23-
56% of 75 duels better than 70%
42% of 12 situations better than 61%
Inferno8
50% -
0.92 -
96.5 -
1.41-
46% of 24 duels -
0% of 1 situations -
Nuke8
38% -
0.78 -
82.6 -
1.21-
53% of 15 duels -
0% of 2 situations -
Cache6
50% -
0.95 -
95.0 -
1.37-
48% of 44 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HELFY_ plays

Across 132 matches HELFY_ averages K/R 0.83 and ADR 88.3; the rating across the 111 rated matches is 1.18. Biggest strength: 3K rounds at 6.8%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 18.0 kills per match with 48% headshots. The strongest map is Ancient with a 58% win rate in 19 matches. In 58 of 111 matches the rating was 1.10 or higher (52%), in 28 it was below 0.90. In 65 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 1.26. HELFY_ loses the most ELO on Dust 2 (−55 ELO, win rate 56%). Things go best on Mirage (+50 ELO, win rate 47%). Improved over the last three months: K/R +0.09, Rating +0.07, ADR +12.0, Win rate +12 pp, ELO +153. Unchanged in recent months: Headshots at 49%. Last 30 days: 60 matches, win rate 58%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.