HELFY_
How does HELFY_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Strength48% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.04).
Impact
StrengthExactly 3 kills in 6.8% of rounds and so well above the average (4.2%).
Utility and deaths
Average3.5 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.91. Last 3 months: 0.87 (at the start 0.78). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.26. Last 3 months: 1.21 (at the start 1.14). Well above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 97.1. Last 3 months: 94.5 (at the start 82.5). Well above the average (81.1).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months: 49% (at the start 48%). Slightly below the average (51%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months: 57% (at the start 45%). Well above the average (50%).
Best month: October 2026 with 2,634. Last 3 months: 2,634 (at the start 2,481).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 49%.
Patterns
From the last 132 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
HELFY_ loses the most ELO on Dust 2: −55 ELO, 56% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Ancient
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.56 · Inferno
Maps in detail
from the last 132 matchesCompared with players on the same level who have at least 15 matches on the map.
How HELFY_ plays
Across 132 matches HELFY_ averages K/R 0.83 and ADR 88.3; the rating across the 111 rated matches is 1.18. Biggest strength: 3K rounds at 6.8%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 18.0 kills per match with 48% headshots. The strongest map is Ancient with a 58% win rate in 19 matches. In 58 of 111 matches the rating was 1.10 or higher (52%), in 28 it was below 0.90. In 65 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 1.26. HELFY_ loses the most ELO on Dust 2 (−55 ELO, win rate 56%). Things go best on Mirage (+50 ELO, win rate 47%). Improved over the last three months: K/R +0.09, Rating +0.07, ADR +12.0, Win rate +12 pp, ELO +153. Unchanged in recent months: Headshots at 49%. Last 30 days: 60 matches, win rate 58%, net ELO +20.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.