HDsinsmall

Russia
On FACEIT since 2019 379 matches tracked 91 matches in 30 days
ELO ▼ 318
3,015
30-day peak: 3,453
Rank EU ▼ 4,125 places
#7,788
Russia #2,228 in Russia
30 days · prev. #3,663 · best #2,742
Last updated:

How does HDsinsmall play?

Rating 1.01 K/R 0.73 ADR 81.5 from 379 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 379 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 21%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (311 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 48%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.01−0.04 · Ø 1.05 better than 24%
Pistol kills per match 2.7
Zeus kills1 in 379 matches
Knife kills 11 in 379 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.1%−0.4 pp · Ø 13.5% better than 31%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 45x 4K, 4 aces in 311 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.5+1.6 · Ø 3.9 better than 89%
Enemies flashed per round 0.49+0.17 · Ø 0.32 better than 89%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp, Win rate +9 pp
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 81.3
▼ Got worse
ELO −119

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.72 (at the start 0.75). Slightly below the average (0.75).

Patterns

From the last 379 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −83 ELO
24 matches · 25% win rate
On Inferno −38 ELO
26 matches · 42% win rate
Between 6:00 and 12:00 −39 ELO, win rate 40%
On Sundays −118 ELO, win rate 40%

HDsinsmall loses the most ELO on Cache: −83 ELO, 25% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Highest rating in a match: 2.99 · Anubis
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 379 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient84
49% better than 28%
0.71 better than 26%
80.6 better than 40%
0.99 better than 25%
49% of 403 duels better than 30%
28% of 46 situations better than 22%
Anubis79
59% better than 63%
0.77 better than 58%
86.0 better than 72%
1.08 better than 56%
55% of 374 duels better than 64%
44% of 43 situations better than 65%
Dust 267
57% better than 58%
0.72 better than 32%
80.3 better than 41%
1.01 better than 28%
47% of 283 duels better than 21%
46% of 37 situations better than 70%
Mirage61
54% better than 47%
0.69 better than 18%
77.5 better than 26%
0.97 better than 19%
46% of 273 duels better than 15%
30% of 30 situations better than 23%
Nuke34
56% better than 43%
0.68 better than 13%
77.9 better than 26%
0.95 better than 12%
40% of 138 duels better than 3%
41% of 17 situations better than 53%
Inferno26
42% better than 4%
0.73 better than 28%
81.7 better than 38%
0.99 better than 16%
51% of 112 duels better than 25%
43% of 14 situations better than 59%
Cache24
25% better than 1%
0.79 right on the average
85.2 better than 49%
1.09 better than 42%
53% of 99 duels better than 39%
38% of 16 situations right on the average
Vertigo4
0% -
0.94 -
100.8 -
1.31-
64% of 22 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HDsinsmall plays

Across 379 matches HDsinsmall averages K/R 0.73, ADR 81.5 and a rating of 1.01. Biggest strength: Utility damage per round at 5.5, better than 89% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 49%, better than only 21% of level 10 · 3,000-3,499 ELO players. Averages 15.8 kills per match with 52% headshots. The strongest map is Anubis with a 59% win rate in 79 matches. In 138 of 379 matches the rating was 1.10 or higher (36%), in 149 it was below 0.90. In 311 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: August 2026 at 1.08. HDsinsmall loses the most ELO on Cache (−83 ELO, win rate 25%). Things go best on Ancient (+339 ELO, win rate 49%). Match no. 1 of the day goes best: 56% win rate, +399 ELO. Improved over the last three months: Headshots +2 pp, Win rate +9 pp. Got weaker: ELO −119. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 81.3. Last 30 days: 91 matches, win rate 46%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.