HATZ
How does HATZ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
StrengthHATZ gets the first kill in 15 of 100 rounds. 4 percentage points above the level 10 average (11%).
Clutch
AverageAverages 2.1 kills per match as the last one alive. 0.5 above the level 10 average (1.6).
Weapons and aim
Average1.29 kills per death. 0.25 above the level 10 average (1.04).
Impact
StrengthHATZ gets exactly 3 kills in 5.5 of 100 rounds. 1.4 percentage points above the level 10 average (4.1%).
Utility and deaths
AverageAverages 2.4 utility damage per round from HEs and mollies. 1.7 below the level 10 average (4.1).
Progress
One value per month, dashed line is the level 10 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.89. Last 3 months: 0.86 (at the start 0.87). 0.12 above the level 10 average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.24.
Damage per round (ADR)
Best month: July 2026 with 91.9. Last 3 months: 87.6 (at the start 89.7). 7.0 above the level 10 average (80.6).
Share of headshot kills
Best month: June 2026 with 48%. Last 3 months: 40% (at the start 44%). 11 percentage points below the level 10 average (51%).
Matches won (win rate)
Best month: July 2026 with 69%. Last 3 months: 55% (at the start 67%). 4 percentage points above the level 10 average (51%).
Best month: October 2026 with 2,936. Last 3 months: 2,936 (at the start 2,731).
Rounds with first kill
Best month: October 2026 with 16%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 206 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
HATZ loses the most ELO on Nuke: −57 ELO, 58% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Anubis
- Highest rating in a match: 2.54 · Dust 2
- Longest win streak: 8 wins in a row · Anubis
Maps in detail
from the last 206 matchesCompared with players on the same level who have at least 15 matches on the map.
How HATZ plays
Across 206 matches HATZ averages K/R 0.86 and ADR 88.4; the rating across the 117 rated matches is 1.21. Biggest strength: K/D at 1.29, better than 96% of level 10 players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 players. Averages 18.7 kills per match with 41% headshots. The strongest map is Dust 2 with a 63% win rate in 51 matches. In 71 of 117 matches the rating was 1.10 or higher (61%), in 26 it was below 0.90. In 119 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: October 2026 at 1.24. HATZ loses the most ELO on Nuke (−57 ELO, win rate 58%). Things go best on Anubis (+90 ELO, win rate 62%). Improved over the last three months: ELO +205. Got weaker: Headshots −4 pp, Win rate −12 pp. Unchanged in recent months: K/R at 0.86, ADR at 87.6. Last 30 days: 57 matches, win rate 56%, net ELO −62.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.