H3WKYxd

Russia
On FACEIT since 2021 169 matches tracked 43 matches in 30 days
ELO ▲ 68
2,578
30-day peak: 2,578
Rank EU
#40,254
Russia #11,579 in Russia
Last updated:

How does H3WKYxd play?

Rating 1.05 (from 137 matches) K/R 0.77 ADR 82.1 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 137 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (51%).

Headshot rate 43%−8 pp · Ø 51% better than 10%
AWP share of kills 34%+22 pp · Ø 12% better than 97%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 3.3
Knife kills 1 in 169 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 51%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 58%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 34x 4K, 1 ace in 117 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.4−1.7 · Ø 4.1 better than 9%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 10%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.08, Win rate +11 pp
= Stayed the same
K/R at 0.77, ADR at 81.7
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.77 (at the start 0.78). Just above the average (0.75).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
53 matches · 45% win rate
From match 5 of the day ±0 ELO
21 matches · 29% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 38%
On Mondays −25 ELO, win rate 33%

H3WKYxd loses the most ELO on Dust 2: −24 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 2.98 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
49% better than 33%
0.79 better than 69%
81.8 better than 52%
1.06 better than 54%
53% of 209 duels better than 57%
48% of 29 situations better than 77%
Dust 253
45% better than 24%
0.75 better than 53%
83.1 better than 59%
0.97 better than 24%
52% of 232 duels right on the average
41% of 22 situations better than 56%
Ancient20
40% better than 13%
0.73 better than 39%
79.8 better than 39%
1.04 better than 48%
55% of 85 duels better than 68%
25% of 4 situations better than 19%
Anubis18
67% better than 87%
0.79 better than 68%
82.0 right on the average
1.13-
58% of 85 duels better than 80%
25% of 8 situations better than 19%
Nuke10
50% -
0.90 -
89.6 -
1.27-
63% of 35 duels -
50% of 10 situations -
Cache4
75% -
0.79 -
85.2 -
1.14-
39% of 18 duels -
57% of 7 situations -
Inferno3
0% -
0.56 -
60.9 -
0.71-
36% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How H3WKYxd plays

Across 169 matches H3WKYxd averages K/R 0.77 and ADR 82.1; the rating across the 137 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 44%, better than 77% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 17.0 kills per match with 43% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 55 of 137 matches the rating was 1.10 or higher (40%), in 50 it was below 0.90. In 117 matches with detailed stats: 34 4Ks and 1 ace. Best month by rating: October 2026 at 1.07. H3WKYxd loses the most ELO on Dust 2 (−24 ELO, win rate 45%). Things go best on Ancient (+25 ELO, win rate 40%). Match no. 3 of the day goes best: 59% win rate, +25 ELO. Improved over the last three months: Rating +0.08, Win rate +11 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.77, ADR at 81.7. Last 30 days: 43 matches, win rate 51%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.