H1mmler_
Name history of H1mmler_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does H1mmler_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (52%).
Clutch
Average30% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.05).
Impact
WeaknessExactly 2 kills in 11.3% of rounds and so well below the average (13.6%).
Utility and deaths
StrengthDied in 63% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.76. Last 3 months: 0.68 (at the start 0.52). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 0.99. Last 3 months: 0.97 (at the start 0.95). Clearly below the average (1.05).
Damage per round (ADR)
Best month: May 2026 with 79.6. Last 3 months: 74.4 (at the start 58.4). Clearly below the average (81.4).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 55% (at the start 46%). Clearly above the average (52%).
Matches won (win rate)
Best month: May 2026 with 80%. Last 3 months: 59% (at the start 55%). Well above the average (51%).
Best month: August 2026 with 3,171. Last 3 months: 2,776 (at the start 2,805).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 253 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
H1mmler_ loses the most ELO on Mirage: −88 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Dust 2
- Highest rating in a match: 1.78 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 253 matchesCompared with players on the same level who have at least 15 matches on the map.
How H1mmler_ plays
Across 371 matches H1mmler_ averages K/R 0.60 and ADR 66.6; the rating across the 253 rated matches is 0.97. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Damage per round (ADR) at 66.6, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 14.9 kills per match with 51% headshots. The strongest map is Anubis with a 64% win rate in 36 matches. In 84 of 253 matches the rating was 1.10 or higher (33%), in 101 it was below 0.90. In 191 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: October 2026 at 0.99. H1mmler_ loses the most ELO on Mirage (−88 ELO, win rate 52%). Things go best in match 3 of the day (+65 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +65 ELO. Improved over the last three months: K/R +0.16, ADR +16.0, Headshots +9 pp, Win rate +4 pp. Unchanged in recent months: Rating at 0.97, ELO at 2,776. Last 30 days: 86 matches, win rate 50%, net ELO +17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.