H1kari

Latvia
On FACEIT since 2016 153 matches tracked 34 matches in 30 days
ELO
3,355
Peak across the last 153 matches: 3,447
Rank EU ▲ 750 places
#1,986
Latvia #19 in Latvia
30 days · prev. #2,736 · best #1,707
Last updated:

How does H1kari play?

Rating 0.97 K/R 0.66 ADR 72.5 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 153 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 22% very weak below 0.75 24%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 34%−8 pp · Ø 42% better than 23%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.00−0.05 · Ø 1.05 better than 21%
Pistol kills per match 2.4
Knife kills 1 in 153 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.5%).

2K rounds 11.6%−1.9 pp · Ø 13.5% better than 6%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 7%
MVPs per match 2.0−0.4 · Ø 2.4 better than 9%
4Ks and aces 15x 4K, 2 aces in 153 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.65 enemies flashed per round and so well above the average (0.32).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 5.7+1.8 · Ø 3.9 better than 91%
Enemies flashed per round 0.65+0.33 · Ø 0.32 better than 98%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether H1kari is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 153 matches, all from the last 3 months.

Kills per round (K/R)

0.63
SepOct

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −89 ELO
37 matches · 57% win rate
From match 5 of the day +179 ELO
65 matches · 52% win rate
Between 18:00 and 24:00 +148 ELO, win rate 53%
On Wednesdays −30 ELO, win rate 52%

H1kari loses the most ELO on Ancient: −89 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Highest rating in a match: 1.83 · Anubis
  3. Most kills in a match: 31 · Ancient

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
63% better than 79%
0.65 better than 8%
71.0 better than 6%
0.99 better than 22%
49% of 134 duels better than 30%
19% of 16 situations better than 7%
Ancient37
57% better than 55%
0.71 better than 26%
79.5 better than 35%
1.01 better than 32%
53% of 154 duels right on the average
41% of 27 situations better than 57%
Mirage32
53% better than 42%
0.63 better than 4%
69.2 better than 4%
0.91 better than 7%
53% of 98 duels right on the average
33% of 24 situations better than 32%
Nuke20
55% better than 40%
0.63 better than 3%
66.0 better than 1%
0.95 better than 12%
49% of 69 duels better than 26%
29% of 14 situations better than 23%
Anubis19
68% better than 88%
0.70 better than 24%
77.6 better than 28%
1.04 better than 42%
46% of 71 duels better than 16%
50% of 14 situations better than 76%
Inferno4
75% -
0.43 -
57.3 -
0.73-
45% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How H1kari plays

Across 153 matches H1kari averages K/R 0.66, ADR 72.5 and a rating of 0.97. Biggest strength: Utility damage per round at 5.7, better than 91% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 72.5, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 14.3 kills per match with 52% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 56 of 153 matches the rating was 1.10 or higher (37%), in 69 it was below 0.90. In 153 matches with detailed stats: 15 4Ks and 2 aces. H1kari loses the most ELO on Ancient (−89 ELO, win rate 57%). Things go best on Mirage (+121 ELO, win rate 53%). Match no. 1 of the day goes best: 77% win rate, −6 ELO. Last 30 days: 34 matches, win rate 76%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.