GusDownk-
Name history of GusDownk-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average50% headshots and so clearly above the average (47%).
Impact
AverageExactly 3 kills in 4.2% of rounds and so slightly above the average (3.9%).
Utility and deaths
Average0.58 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.79. Last 3 months: 0.71 (at the start 0.68). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.14. Last 3 months: 1.01 (at the start 0.98). Just above the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 85.1. Last 3 months: 78.0 (at the start 75.7). Just below the average (79.2).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months unchanged at 50%. Clearly above the average (47%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 53% (at the start 47%). Clearly above the average (48%).
Best month: October 2026 with 1,760. Last 3 months: 1,758 (at the start 1,191).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 36%.
Patterns
From the last 238 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
GusDownk- loses the most ELO from match 5 of the day: −79 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Cache
- Highest rating in a match: 2.26 · Ancient
- Most kills in a match: 41 · Dust 2
Maps in detail
from the last 238 matchesCompared with players on the same level who have at least 15 matches on the map.
How GusDownk- plays
Across 238 matches GusDownk- averages K/R 0.70, ADR 77.6 and a rating of 1.00. Biggest strength: Utility damage per round at 5.9, better than 87% of level 8 players. Averages 15.1 kills per match with 50% headshots. The strongest map is Ancient with a 59% win rate in 27 matches. In 84 of 238 matches the rating was 1.10 or higher (35%), in 102 it was below 0.90. In 197 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: October 2026 at 1.14. GusDownk- loses the most ELO from match 5 of the day (−79 ELO, win rate 42%). Things go best in match 3 of the day (+127 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, +127 ELO. Improved over the last three months: Win rate +6 pp, ELO +567. Unchanged in recent months: K/R at 0.71, Rating at 1.01, ADR at 78.0, Headshots at 50%. Last 30 days: 69 matches, win rate 54%, net ELO +111.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.