Gri-d
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so just below the average (49%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.89 K/D and so slightly below the average (0.97).
Impact
WeaknessExactly 3 kills in 2.9% of rounds and so clearly below the average (3.8%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.67 (at the start 0.64). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 1.02. Last 3 months: 0.91 (at the start 0.85). Clearly below the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 78.6. Last 3 months: 73.6 (at the start 73.5). Slightly below the average (78.5).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months: 44% (at the start 51%). Clearly below the average (48%).
Matches won (win rate)
Best month: August 2026 with 86%. Last 3 months: 64% (at the start 57%). Well above the average (46%).
Best month: September 2026 with 1,892. Last 3 months: 1,639 (at the start 1,368).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 123 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Gri-d loses the most ELO from match 5 of the day: −28 ELO, 54% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Anubis
- Highest rating in a match: 1.78 · Anubis
- Longest win streak: 13 wins in a row · Mirage
Maps in detail
from the last 123 matchesCompared with players on the same level who have at least 15 matches on the map.
How Gri-d plays
Across 123 matches Gri-d averages K/R 0.66, ADR 73.6 and a rating of 0.90. Most room to improve: Rating at 0.90, better than only 11% of level 8 players. Averages 14.9 kills per match with 45% headshots. The strongest map is Anubis with a 80% win rate in 15 matches. In 27 of 123 matches the rating was 1.10 or higher (22%), in 60 it was below 0.90. In 102 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: August 2026 at 1.02. Gri-d loses the most ELO from match 5 of the day (−28 ELO, win rate 54%). Things go best in match 3 of the day (+75 ELO, win rate 68%). Match no. 1 of the day goes best: 71% win rate, −1 ELO. Improved over the last three months: Rating +0.06, Win rate +7 pp, ELO +271. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.67, ADR at 73.6. Last 30 days: 21 matches, win rate 57%, net ELO −29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.