Greni4

Germany
On FACEIT since 2015 91 matches tracked 91 matches in 30 days
ELO ▼ 145
3,470
30-day peak: 3,641
Rank EU ▼ 440 places
#1,243
Germany #29 in Germany
30 days · prev. #803 · best #527
Last updated:
Next update possible in 55m 2s

How does Greni4 play?

Rating 1.23 K/R 0.84 ADR 87.1 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 91 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 37% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 5%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
ClutcherEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 24% of rounds and so well above the average (11%).

Rounds with first kill 24%+13 pp · Ø 11% better than 99%
Opening duels won 64%+12 pp · Ø 52% better than 98%

Clutch

Strength
Last one alive

3.4 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 51%+9 pp · Ø 42% better than 95%
Clutch 1v2 won 40%+19 pp · Ø 21% better than 99%
Clutch kills per match 3.4+1.8 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.42 K/D and so well above the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.42+0.37 · Ø 1.05 better than 98%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

4.9 MVPs per match and so well above the average (2.4).

2K rounds 17.4%+3.9 pp · Ø 13.5% better than 98%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 14%
MVPs per match 4.9+2.5 · Ø 2.4 better than 99%
4Ks and aces 14x 4K, 2 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 1.4−2.5 · Ø 3.9 better than 1%
Enemies flashed per round 0.09−0.23 · Ø 0.32 better than 1%
Deaths per round 59%−12 pp · Ø 71% better than 99%

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −158 ELO
21 matches · 48% win rate
With kusetsu on the team no ELO value
41 matches · 49% win rate
Between 12:00 and 18:00 −186 ELO, win rate 57%

Greni4 loses the most ELO on Mirage: −158 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Vertigo
  2. Most kills in a match: 31 · Mirage
  3. Highest rating in a match: 2.07 · Anubis

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
48% better than 22%
0.82 better than 75%
84.2 better than 59%
1.19 better than 84%
52% of 83 duels better than 46%
56% of 9 situations better than 91%
Ancient10
70% -
0.86 -
86.0 -
1.22-
67% of 39 duels -
13% of 8 situations -
Anubis10
90% -
0.93 -
94.4 -
1.40-
66% of 41 duels -
50% of 6 situations -
Aim_map_faceit8
88% -
0.69 -
74.0 -
1.12-
62% of 135 duels -
61% of 118 situations -
Dust 28
25% -
0.70 -
77.5 -
1.00-
44% of 36 duels -
20% of 5 situations -
Nuke5
60% -
0.74 -
68.8 -
1.04-
54% of 35 duels -
56% of 9 situations -
Awp3
67% -
0.90 -
91.2 -
1.27-
70% of 37 duels -
33% of 9 situations -
Awp_arena3
100% -
1.05 -
107.8 -
1.55-
86% of 28 duels -
45% of 11 situations -
Mst_pistolmap_ver2.03
100% -
0.92 -
95.9 -
1.38-
79% of 29 duels -
36% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Greni4 plays

Across 91 matches Greni4 averages K/R 0.84, ADR 87.1 and a rating of 1.23. Biggest strength: Rounds with first kill at 24%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 57% headshots. The strongest map is Anubis with a 90% win rate in 10 matches. In 60 of 91 matches the rating was 1.10 or higher (66%), in 13 it was below 0.90. In 91 matches with detailed stats: 14 4Ks and 2 aces. Greni4 loses the most ELO on Mirage (−158 ELO, win rate 48%). Things go best from match 5 of the day (−83 ELO, win rate 76%). From match no. 5 of the day on, things go best: 76% win rate, −83 ELO. Last 30 days: 91 matches, win rate 69%, net ELO −208.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.