Greeen7

Russia
On FACEIT since 2020 198 matches tracked
Last updated:

How does Greeen7 play?

Rating 1.03 K/R 0.69 ADR 73.6 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 198 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 21%+10 pp · Ø 11% better than 86%
K/D 1.11+0.08 · Ø 1.03 better than 73%
Pistol kills per match 3.1
Knife kills 12 in 198 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 16%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 9x 4K, 1 ace in 140 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 62% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 7.5+3.3 · Ø 4.2 better than 98%
Enemies flashed per round 0.53+0.23 · Ø 0.30 better than 94%
Deaths per round 62%−10 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +19 pp, ELO +176
= Stayed the same
ADR at 73.3, Headshots at 44%
▼ Got worse
K/R −0.06, Rating −0.06

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.68 (at the start 0.74). Clearly below the average (0.74).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −66 ELO
22 matches · 32% win rate
On Ancient −30 ELO
27 matches · 41% win rate
Between 18:00 and 24:00 +60 ELO, win rate 44%
On Saturdays −60 ELO, win rate 37%

Greeen7 loses the most ELO in match 4 of the day: −66 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 2.42 · Anubis

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
52% right on the average
0.66 better than 13%
70.7 better than 7%
1.01 better than 41%
51% of 134 duels right on the average
22% of 58 situations better than 11%
Dust 251
41% better than 15%
0.72 better than 38%
78.0 better than 32%
1.06 better than 57%
55% of 121 duels better than 67%
43% of 60 situations better than 66%
Anubis34
56% better than 63%
0.70 better than 26%
72.6 better than 8%
1.04 right on the average
54% of 110 duels better than 62%
40% of 45 situations better than 58%
Ancient27
41% better than 17%
0.67 better than 15%
70.4 better than 6%
0.97 better than 27%
67% of 58 duels better than 99%
37% of 30 situations better than 47%
Inferno15
53% right on the average
0.67 better than 14%
75.3 better than 17%
1.01 better than 29%
57% of 37 duels better than 68%
36% of 14 situations better than 46%
Nuke6
67% -
0.80 -
84.7 -
1.17-
35% of 26 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Greeen7 plays

Across 198 matches Greeen7 averages K/R 0.69, ADR 73.6 and a rating of 1.03. Biggest strength: Deaths per round at just 62% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 44% headshots. The strongest map is Anubis with a 56% win rate in 34 matches. In 85 of 198 matches the rating was 1.10 or higher (43%), in 72 it was below 0.90. In 140 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: July 2026 at 1.08. Greeen7 loses the most ELO in match 4 of the day (−66 ELO, win rate 32%). Things go best from match 5 of the day (+126 ELO, win rate 54%). Match no. 2 of the day goes best: 57% win rate. Improved over the last three months: Win rate +19 pp, ELO +176. Got weaker: K/R −0.06, Rating −0.06. Unchanged in recent months: ADR at 73.3, Headshots at 44%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.