GrasutuXXL69

RO
192 matches tracked 50 matches in 30 days
Last updated:

How does GrasutuXXL69 play?

Rating 0.92 (from 150 matches) K/R 0.71 ADR 82.9 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9% on level 10
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 150 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 38%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average.
Entry
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

GrasutuXXL69 wins 45 of 100 opening duels. 6 percentage points below the level 10 average (51%).

Rounds with first kill 14%+3 pp better than 91%
Opening duels won 45%−6 pp better than 7%

Clutch

Average
Last one alive

Averages 0.8 kills per match as the last one alive. 0.8 below the level 10 average (1.6).

Clutch 1v1 won 36%−4 pp better than 37%
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 0.8−0.8 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.90 kills per death. 0.14 below the level 10 average (1.04).

Headshot rate 46%−5 pp better than 26%
AWP share of kills 14%+3 pp better than 69%
K/D 0.90−0.14 better than 8%
Pistol kills per match 2.6
Knife kills 2 in 192 matches

Impact

Average
Damage and big rounds

GrasutuXXL69 gets exactly 2 kills in 12.1 of 100 rounds. 1.3 percentage points below the level 10 average (13.4%).

2K rounds 12.1%−1.3 pp better than 16%
3K rounds 3.9%−0.2 pp better than 41%
MVPs per match 2.40.0 on par
4Ks and aces 32x 4K, 3 aces in 150 matches

Utility and deaths

Average
Nades, flashes and deaths

GrasutuXXL69 dies in 79 of 100 rounds. 8 percentage points above the level 10 average (71%). Lower is better.

Utility hit rate 39%+4 pp better than 78%
Utility damage per round 6.2+2.1 better than 89%
Enemies flashed per round 0.44+0.14 better than 85%
Deaths per round 79%+8 pp better than 1%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
ELO +344
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, ADR −7.9, Headshots −3 pp, Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.57
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.69 (at the start 0.78). 0.05 below the level 10 average (0.74).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −3 ELO
38 matches · 42% win rate
On Mirage −2 ELO
46 matches · 65% win rate
Between 0:00 and 6:00 −51 ELO, win rate 36%
On Sundays +48 ELO, win rate 43%

GrasutuXXL69 loses the most ELO in match 3 of the day: −3 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 2.21 · Vertigo
  3. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
65% better than 90%
0.73 better than 42%
84.1 better than 67%
0.97 better than 27%
46% of 342 duels better than 20%
33% of 12 situations better than 34%
Anubis41
51% better than 44%
0.74 on par
88.9 better than 85%
0.93 better than 15%
51% of 290 duels better than 44%
41% of 17 situations better than 57%
Dust 239
51% better than 45%
0.64 better than 8%
76.0 better than 23%
0.81 better than 1%
40% of 225 duels better than 5%
36% of 14 situations better than 45%
Ancient29
55% better than 55%
0.71 better than 30%
81.1 better than 48%
0.92 better than 12%
43% of 223 duels better than 11%
29% of 14 situations better than 26%
Inferno16
25% better than 1%
0.67 better than 16%
79.1 better than 35%
0.77-
49% of 109 duels better than 34%
17% of 6 situations better than 10%
Nuke10
30% -
0.74 -
81.3 -
1.02-
44% of 64 duels -
38% of 8 situations -
Cache8
75% -
0.76 -
90.6 -
0.99-
56% of 48 duels -
100% of 2 situations -
Vertigo3
33% -
0.97 -
100.6 -
1.43-
56% of 25 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GrasutuXXL69 plays

Across 192 matches GrasutuXXL69 averages K/R 0.71 and ADR 82.9; the rating across the 150 rated matches is 0.92. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 players. Averages 15.9 kills per match with 46% headshots. The strongest map is Mirage with a 65% win rate in 46 matches. In 41 of 150 matches the rating was 1.10 or higher (27%), in 80 it was below 0.90. In 150 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: September 2026 at 0.99. GrasutuXXL69 loses the most ELO in match 3 of the day (−3 ELO, win rate 42%). Things go best on Ancient (+28 ELO, win rate 55%). From match no. 5 of the day on, things go best: 59% win rate. Improved over the last three months: ELO +344. Got weaker: K/R −0.09, ADR −7.9, Headshots −3 pp, Win rate −9 pp. Last 30 days: 50 matches, win rate 54%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.