Gram4ik_10
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (147 matches).
Compared with 11,309 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so just above the average (52%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average46% headshots and so clearly below the average (51%).
Impact
AverageExactly 3 kills in 4.1% of rounds and so just below the average (4.2%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageKills per round (K/R)
Best month: September 2026 with 0.79.
Rating, 1.00 is an average match
Best month: September 2026 with 1.12.
Damage per round (ADR)
Best month: September 2026 with 86.0.
Share of headshot kills
Best month: October 2026 with 50%.
Matches won (win rate)
Best month: October 2026 with 59%.
Best month: October 2026 with 2,732.
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 67%.
Patterns
From the last 157 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Gram4ik_10 loses the most ELO from match 5 of the day: −57 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.39 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 38 · Dust 2
Maps in detail
from the last 157 matchesCompared with players on the same level who have at least 15 matches on the map.
How Gram4ik_10 plays
Across 157 matches Gram4ik_10 averages K/R 0.74, ADR 81.4 and a rating of 1.05. Biggest strength: Utility hit rate at 41%, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 46%, better than only 19% of level 10 · 2,750-2,999 ELO players. Averages 16.1 kills per match with 46% headshots. The strongest map is Mirage with a 62% win rate in 50 matches. In 69 of 157 matches the rating was 1.10 or higher (44%), in 49 it was below 0.90. In 147 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: September 2026 at 1.12. Gram4ik_10 loses the most ELO from match 5 of the day (−57 ELO, win rate 46%). Things go best on Mirage (+80 ELO, win rate 62%). Match no. 2 of the day goes best: 67% win rate, +71 ELO. Last 30 days: 39 matches, win rate 64%, net ELO +84.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.