GrEnNi3

Denmark
107 matches tracked
ELO
3,261
Peak across the last 107 matches: 3,385
Rank EU ▼ 417 places
#2,873
Denmark #109 in Denmark
30 days · prev. #2,456 · best #2,456
Last updated:

How does GrEnNi3 play?

Rating 1.12 (from 68 matches) K/R 0.80 ADR 85.1 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 68 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 43%+1 pp · Ø 42% better than 69%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.05).

Headshot rate 56%+3 pp · Ø 53% better than 68%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.20+0.15 · Ø 1.05 better than 82%
Pistol kills per match 2.8
Knife kills 1 in 107 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.2%).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 87%
MVPs per match 2.7+0.3 · Ø 2.4 better than 76%
4Ks and aces 10x 4K, 2 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 20%
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +5 pp, Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, ADR −8.4

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.79
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.99. Last 3 months: 0.77 (at the start 0.89). Just above the average (0.75).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +56 ELO
28 matches · 43% win rate
Between 18:00 and 24:00 +26 ELO, win rate 46%
On Tuesdays +121 ELO, win rate 35%

GrEnNi3 loses the most ELO in match 2 of the day: +56 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.74 · Ancient
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient31
55% better than 47%
0.84 better than 83%
88.3 better than 78%
1.29 better than 96%
52% of 98 duels better than 46%
38% of 21 situations right on the average
Cache18
50% better than 24%
0.67 better than 6%
76.5 better than 14%
0.95 better than 6%
51% of 69 duels better than 27%
40% of 10 situations better than 54%
Inferno16
50% better than 15%
0.68 better than 13%
75.6 better than 13%
0.92-
39% of 28 duels better than 1%
0% of 4 situations better than 1%
Anubis13
54% -
0.85 -
90.1 -
1.07-
47% of 43 duels -
50% of 4 situations -
Mirage10
40% -
0.75 -
79.5 -
1.04-
38% of 16 duels -
50% of 2 situations -
Nuke10
70% -
0.89 -
91.6 -
1.42-
59% of 22 duels -
67% of 6 situations -
Overpass7
71% -
1.01 -
103.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How GrEnNi3 plays

Across 107 matches GrEnNi3 averages K/R 0.80 and ADR 85.1; the rating across the 68 rated matches is 1.12. Biggest strength: 3K rounds at 5.5%, better than 87% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 56% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 33 of 68 matches the rating was 1.10 or higher (49%), in 20 it was below 0.90. In 60 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: August 2026 at 1.15. GrEnNi3 loses the most ELO in match 2 of the day (+56 ELO, win rate 43%). Things go best in match 1 of the day (+200 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +200 ELO. Improved over the last three months: Headshots +5 pp, Win rate +3 pp. Got weaker: K/R −0.12, ADR −8.4. Last 30 days: 4 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.