GnnnnB_
How does GnnnnB_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (49%).
Clutch
Average29% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average45% headshots and so clearly below the average (48%).
Impact
WeaknessExactly 2 kills in 11.2% of rounds and so clearly below the average (12.8%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.72. Last 3 months: 0.65 (at the start 0.70). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 0.92 (at the start 1.06). Clearly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 73.1. Last 3 months: 69.2 (at the start 72.7). Clearly below the average (78.5).
Share of headshot kills
Best month: June 2026 with 45%. Last 3 months unchanged at 45%. Clearly below the average (48%).
Matches won (win rate)
Best month: June 2026 with 51%. Last 3 months: 45% (at the start 51%). Just below the average (46%).
Best month: October 2026 with 1,607. Last 3 months: 1,607 (at the start 1,471).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 29%.
Patterns
From the last 112 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
GnnnnB_ loses the most ELO in match 2 of the day: ±0 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.88 · Inferno
- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 35 · Inferno
Maps in detail
from the last 112 matchesCompared with players on the same level who have at least 15 matches on the map.
How GnnnnB_ plays
Across 112 matches GnnnnB_ averages K/R 0.68 and ADR 71.1; the rating across the 72 rated matches is 0.96. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: Damage per round (ADR) at 71.1, better than only 7% of level 8 players. Averages 15.1 kills per match with 45% headshots. The strongest map is Dust 2 with a 52% win rate in 23 matches. In 22 of 72 matches the rating was 1.10 or higher (31%), in 34 it was below 0.90. In 51 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 1.07. GnnnnB_ loses the most ELO in match 2 of the day (±0 ELO, win rate 38%). Things go best from match 5 of the day (+59 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +59 ELO. Improved over the last three months: ELO +136. Got weaker: K/R −0.05, Rating −0.14, Win rate −6 pp. Unchanged in recent months: ADR at 69.2, Headshots at 45%. Last 30 days: 18 matches, win rate 44%, net ELO +56.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.