Gnarly666

MK
214 matches tracked 196 matches in 30 days
Last updated:

How does Gnarly666 play?

Rating 0.92 K/R 0.67 ADR 77.5 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9% on level 10
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 49%
Rating spread from 214 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 11% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 33%
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 43%
Opening duels won 45%−6 pp better than 7%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−3 pp better than 42%
Clutch 1v2 won 18%−3 pp better than 28%
Clutch kills per match 1.1−0.5 better than 7%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 71%
AWP share of kills 6%−5 pp better than 35%
K/D 0.90−0.14 better than 8%
Pistol kills per match 2.6
Knife kills 6 in 214 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.0%−1.4 pp better than 14%
Rounds with 3K 3.3%−0.8 pp better than 16%
MVPs per match 2.1−0.3 better than 24%
4Ks and aces 31x 4K, 0 aces in 214 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 43%+8 pp better than 93%
Utility damage per round 4.6+0.5 better than 64%
Enemies flashed per round 0.45+0.15 better than 86%
Rounds with a death 74%+3 pp better than 19%

Progress

One value per month, dashed line is the Level 10 average
Whether Gnarly666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 214 matches, all from the last 3 months.

Kills per round (K/R)

0.65
SepOct

Patterns

From the last 214 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −120 ELO
31 matches · 39% wins
In match 4 of the day −120 ELO
20 matches · 45% wins
On Tuesdays −60 ELO, win rate 36%

Gnarly666 loses the most ELO on Anubis: −120 ELO, 39% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.04 · Anubis
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
55% better than 63%
0.69 better than 24%
78.1 better than 34%
0.96 better than 24%
44% of 260 duels better than 13%
36% of 28 situations better than 43%
Dust 250
54% better than 57%
0.64 better than 8%
78.0 better than 33%
0.87 better than 5%
44% of 278 duels better than 14%
45% of 22 situations better than 72%
Anubis31
39% better than 11%
0.65 better than 10%
74.9 better than 17%
0.87 better than 5%
42% of 151 duels better than 7%
9% of 11 situations better than 2%
Ancient30
60% better than 73%
0.65 better than 9%
74.1 better than 13%
0.91 better than 11%
45% of 131 duels better than 17%
39% of 18 situations better than 52%
Inferno29
52% better than 43%
0.70 better than 25%
80.2 better than 39%
0.98 better than 23%
53% of 154 duels better than 53%
56% of 9 situations better than 84%
Cache17
59% -
0.67 -
79.7 -
0.92-
44% of 111 duels -
30% of 10 situations -
Nuke4
25% -
0.71 -
80.7 -
0.97-
61% of 23 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Gnarly666 plays

Across 214 matches Gnarly666 averages K/R 0.67, ADR 77.5 and a rating of 0.92. Biggest strength: Utility with impact at 43%. That is better than 93% of players on level 10. Most room to improve: Opening duels won at 45%. That is better than only 7% of players on level 10. On average 15.1 kills per match, 54% of them headshots. The strongest map is Ancient with a 60% win rate in 30 matches. In 51 of 214 matches the rating was 1.10 or higher (24%), in 110 it was below 0.90. In 214 matches with detailed stats: 31 4Ks and 0 aces. Gnarly666 loses the most ELO on Anubis (−120 ELO, win rate 39%). Things go best on Dust 2 (+150 ELO, win rate 54%). Last 30 days: 196 matches, win rate 52%, ELO balance +166.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.