GiorgiArmane

Poland
On FACEIT since 2026 204 matches tracked 12 matches in 30 days
Last updated:

How does GiorgiArmane play?

Rating 1.01 K/R 0.72 ADR 78.1 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 204 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 3.1
Knife kills 8 in 204 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 44%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 15x 4K, 2 aces in 150 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +203
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 78.3, Headshots at 53%, Win rate at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.47
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −108 ELO
41 matches · 41% win rate
On Nuke −83 ELO
24 matches · 29% win rate
Between 0:00 and 6:00 −17 ELO, win rate 40%
On Sundays −1 ELO, win rate 41%

GiorgiArmane loses the most ELO in match 2 of the day: −108 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.08 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
47% better than 34%
0.74 right on the average
79.4 better than 44%
1.06 better than 63%
61% of 231 duels better than 92%
35% of 46 situations better than 41%
Anubis41
51% better than 52%
0.77 better than 67%
81.7 better than 57%
1.08 better than 68%
55% of 159 duels better than 70%
29% of 28 situations better than 27%
Dust 236
58% better than 73%
0.68 better than 22%
76.1 better than 24%
0.97 better than 29%
56% of 143 duels better than 75%
45% of 22 situations better than 72%
Ancient31
52% better than 47%
0.71 better than 33%
77.6 better than 29%
0.97 better than 29%
54% of 129 duels better than 66%
53% of 15 situations better than 86%
Nuke24
29% better than 2%
0.70 better than 26%
72.2 better than 12%
0.96 better than 20%
47% of 86 duels better than 20%
29% of 14 situations better than 20%
Inferno4
75% -
0.58 -
73.8 -
0.77-
62% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GiorgiArmane plays

Across 204 matches GiorgiArmane averages K/R 0.72, ADR 78.1 and a rating of 1.01. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 53% headshots. The strongest map is Dust 2 with a 58% win rate in 36 matches. In 73 of 204 matches the rating was 1.10 or higher (36%), in 78 it was below 0.90. In 150 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. GiorgiArmane loses the most ELO in match 2 of the day (−108 ELO, win rate 41%). Things go best from match 5 of the day (+110 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +110 ELO. Improved over the last three months: ELO +203. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 78.3, Headshots at 53%, Win rate at 48%. Last 30 days: 12 matches, win rate 33%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.