Gh0stPabloG

Germany
75 matches tracked 23 matches in 30 days
Last updated:

How does Gh0stPabloG play?

Rating 1.11 K/R 0.81 ADR 87.3 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 75 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 32% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 8 average. More damage per round than the level 8 average.
HeadshotsDamage
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 8%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (47%).

Headshot rate 58%+11 pp · Ø 47% better than 94%
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 1.11+0.12 · Ø 0.99 better than 85%
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.1%).

2K rounds 15.9%+2.8 pp · Ø 13.1% better than 96%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 86%
MVPs per match 2.5+0.3 · Ø 2.2 better than 79%
4Ks and aces 11x 4K, 2 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

0.33 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 35%
Enemies flashed per round 0.33+0.06 · Ø 0.27 better than 68%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether Gh0stPabloG is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 75 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: August 2026 with 0.98.

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −20 ELO
33 matches · 58% win rate
In match 1 of the day −18 ELO
22 matches · 41% win rate
Between 18:00 and 24:00 −18 ELO, win rate 51%

Gh0stPabloG loses the most ELO on Mirage: −20 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Anubis
  2. Most kills in a match: 46 · Anubis
  3. Longest win streak: 10 wins in a row · Anubis

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
58% better than 77%
0.83 better than 90%
89.6 better than 91%
1.14 better than 87%
58% of 163 duels better than 87%
47% of 15 situations better than 75%
Dust 215
47% better than 36%
0.79 better than 79%
86.1 better than 80%
1.07 better than 70%
55% of 62 duels better than 75%
14% of 7 situations better than 5%
Anubis9
67% -
0.94 -
96.2 -
1.30-
63% of 32 duels -
50% of 2 situations -
Ancient8
38% -
0.78 -
85.3 -
0.98-
44% of 34 duels -
33% of 3 situations -
Inferno5
80% -
0.70 -
74.2 -
0.99-
57% of 23 duels -
0% of 3 situations -
Cache3
100% -
0.85 -
89.7 -
1.19-
81% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Gh0stPabloG plays

Across 75 matches Gh0stPabloG averages K/R 0.81, ADR 87.3 and a rating of 1.11. Biggest strength: Headshot rate at 58%, better than 94% of level 8 players. Most room to improve: Clutch 1v1 won at 33%, better than only 24% of level 8 players. Averages 17.8 kills per match with 58% headshots. The strongest map is Mirage with a 58% win rate in 33 matches. In 31 of 75 matches the rating was 1.10 or higher (41%), in 20 it was below 0.90. In 75 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: August 2026 at 1.37. Gh0stPabloG loses the most ELO on Mirage (−20 ELO, win rate 58%). Last 30 days: 23 matches, win rate 52%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.