Geo_MaZo
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so just below the average (50%).
Clutch
Average16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average42% headshots and so clearly below the average (47%).
Impact
AverageExactly 2 kills in 11.7% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.71. Last 3 months: 0.69 (at the start 0.68). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.01. Last 3 months: 0.98 (at the start 0.96). Just below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 77.0. Last 3 months: 76.3 (at the start 72.7). Slightly below the average (79.2).
Share of headshot kills
Best month: July 2026 with 43%. Last 3 months: 43% (at the start 41%). Clearly below the average (47%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 52% (at the start 37%). Clearly above the average (48%).
Best month: September 2026 with 1,979. Last 3 months: 1,702 (at the start 1,546).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 71%.
Patterns
From the last 260 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Geo_MaZo loses the most ELO on Dust 2: −87 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 44 · Dust 2
- Highest rating in a match: 1.98 · Anubis
Maps in detail
from the last 260 matchesCompared with players on the same level who have at least 15 matches on the map.
How Geo_MaZo plays
Across 260 matches Geo_MaZo averages K/R 0.69, ADR 75.7 and a rating of 0.97. Most room to improve: Utility hit rate at 29%, better than only 14% of level 8 players. Averages 15.3 kills per match with 42% headshots. The strongest map is Nuke with a 67% win rate in 18 matches. In 88 of 260 matches the rating was 1.10 or higher (34%), in 122 it was below 0.90. In 196 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: June 2026 at 1.01. Geo_MaZo loses the most ELO on Dust 2 (−87 ELO, win rate 48%). Things go best on Ancient (+87 ELO, win rate 53%). Improved over the last three months: Headshots +2 pp, Win rate +15 pp, ELO +156. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 76.3. Last 30 days: 22 matches, win rate 45%, net ELO +33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.