Genryusai

Switzerland
166 matches tracked 72 matches in 30 days
ELO ▲ 255
3,084
30-day peak: 3,114
Rank EU ▼ 188 places
#5,871
Switzerland #31 in Switzerland
30 days · prev. #5,683 · best #5,357
Last updated:

How does Genryusai play?

Rating 1.07 K/R 0.76 ADR 84.4 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 166 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 12%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%−2 pp · Ø 41% better than 49%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so just above the average (53%).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.07+0.01 · Ø 1.06 better than 45%
Pistol kills per match 3.4
Knife kills 7 in 166 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 66%
3K rounds 4.0%−0.3 pp · Ø 4.3% better than 36%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 30x 4K, 3 aces in 146 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (3.8).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 5.5+1.7 · Ø 3.8 better than 89%
Enemies flashed per round 0.44+0.12 · Ø 0.32 better than 82%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +4 pp, Win rate +22 pp
= Stayed the same
ADR at 84.2
▼ Got worse
K/R −0.08, Rating −0.15

Sep to Oct 2026 compared with May 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: May 2026 with 0.83. Last 3 months: 0.75 (at the start 0.83). Right on the average (0.75).

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −17 ELO
53 matches · 49% win rate
In match 1 of the day +34 ELO
31 matches · 48% win rate
On Fridays +30 ELO, win rate 48%

Genryusai loses the most ELO on Mirage: −17 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 33 · Mirage
  3. Highest rating in a match: 2.43 · Dust 2

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
49% better than 25%
0.78 better than 58%
86.1 better than 69%
1.07 right on the average
54% of 278 duels better than 58%
33% of 24 situations better than 32%
Dust 249
61% better than 73%
0.76 right on the average
85.0 better than 64%
1.09 better than 55%
47% of 224 duels better than 21%
41% of 34 situations better than 56%
Anubis28
57% better than 57%
0.79 better than 67%
86.0 better than 72%
1.11 better than 65%
60% of 120 duels better than 86%
40% of 20 situations better than 53%
Cache13
46% -
0.68 -
78.8 -
0.98-
42% of 67 duels -
60% of 5 situations -
Inferno10
60% -
0.70 -
80.8 -
0.99-
49% of 41 duels -
33% of 9 situations -
Ancient7
43% -
0.66 -
73.1 -
0.98-
30% of 23 duels -
80% of 5 situations -
Nuke6
50% -
0.82 -
90.0 -
1.12-
57% of 23 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Genryusai plays

Across 166 matches Genryusai averages K/R 0.76, ADR 84.4 and a rating of 1.07. Biggest strength: Utility damage per round at 5.5, better than 89% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 54% headshots. The strongest map is Dust 2 with a 61% win rate in 49 matches. In 72 of 166 matches the rating was 1.10 or higher (43%), in 50 it was below 0.90. In 146 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: May 2026 at 1.20. Genryusai loses the most ELO on Mirage (−17 ELO, win rate 49%). Things go best on Dust 2 (+107 ELO, win rate 61%). Match no. 2 of the day goes best: 70% win rate, +29 ELO. Improved over the last three months: Headshots +4 pp, Win rate +22 pp. Got weaker: K/R −0.08, Rating −0.15. Unchanged in recent months: ADR at 84.2. Last 30 days: 72 matches, win rate 60%, net ELO +176.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.