GeT_ReGd
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Weakness42% of opening duels won and so well below the average (51%).
Clutch
Average42% of 1v1s won and so slightly above the average (38%).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 12.4% of rounds and so slightly below the average (13.3%).
Utility and deaths
Average32% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: August 2026 with 0.69.
Rating, 1.00 is an average match
Best month: August 2026 with 0.98.
Damage per round (ADR)
Best month: August 2026 with 78.7.
Share of headshot kills
Best month: September 2026 with 44%.
Matches won (win rate)
Best month: October 2026 with 51%.
Best month: October 2026 with 2,127.
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 221 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
GeT_ReGd loses the most ELO on Mirage: −106 ELO, 53% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Mirage
- Most kills in a match: 36 · Inferno
- Highest rating in a match: 2.22 · Mirage
Maps in detail
from the last 221 matchesCompared with players on the same level who have at least 15 matches on the map.
How GeT_ReGd plays
Across 221 matches GeT_ReGd averages K/R 0.68, ADR 78.2 and a rating of 0.96. Most room to improve: Opening duels won at 42%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 43% headshots. The strongest map is Anubis with a 58% win rate in 31 matches. In 71 of 221 matches the rating was 1.10 or higher (32%), in 99 it was below 0.90. In 210 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: August 2026 at 0.98. GeT_ReGd loses the most ELO on Mirage (−106 ELO, win rate 53%). Things go best on Anubis (+53 ELO, win rate 58%). Match no. 4 of the day goes best: 64% win rate, −27 ELO. Last 30 days: 80 matches, win rate 51%, net ELO −55.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.