Gabimaru_105

Russia
On FACEIT since 2025 144 matches tracked 83 matches in 30 days
Last updated:

How does Gabimaru_105 play?

Rating 0.91 K/R 0.67 ADR 75.7 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 144 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 38%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average.
AWPer
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so slightly below the average (48%).

Rounds with first kill 10%+1 pp · Ø 9% better than 60%
Opening duels won 46%−2 pp · Ø 48% better than 34%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 18%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 46%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (43%).

Headshot rate 36%−7 pp · Ø 43% better than 18%
AWP share of kills 24%+13 pp · Ø 11% better than 90%
K/D 0.88−0.06 · Ø 0.94 better than 28%
Pistol kills per match 1.8
Knife kills 4 in 144 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so clearly below the average (2.1).

2K rounds 12.1%−0.3 pp · Ø 12.4% better than 42%
3K rounds 3.2%−0.4 pp · Ø 3.6% better than 37%
MVPs per match 1.9−0.2 · Ø 2.1 better than 36%
4Ks and aces 22x 4K, 2 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.23).

Utility hit rate 30%−4 pp · Ø 34% better than 28%
Utility damage per round 4.5+0.9 · Ø 3.6 better than 69%
Enemies flashed per round 0.42+0.19 · Ø 0.23 better than 90%
Deaths per round 76%+3 pp · Ø 73% better than 28%

Progress

One value per month, dashed line is the level 4 average
Whether Gabimaru_105 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 144 matches, all from the last 3 months.

Kills per round (K/R)

0.63
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
33 matches · 36% win rate
From match 5 of the day −48 ELO
73 matches · 40% win rate
On Thursdays +62 ELO, win rate 35%

Gabimaru_105 loses the most ELO on Dust 2: −50 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Longest win streak: 5 wins in a row · Inferno
  3. Highest rating in a match: 2.15 · Mirage

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
47% better than 45%
0.69 right on the average
76.3 better than 45%
0.92 better than 38%
46% of 225 duels better than 36%
29% of 24 situations better than 28%
Dust 233
36% better than 12%
0.65 better than 28%
73.0 better than 28%
0.88 better than 22%
48% of 147 duels right on the average
29% of 14 situations better than 31%
Ancient21
62% better than 83%
0.66 better than 39%
73.2 better than 32%
0.95 better than 57%
47% of 107 duels better than 44%
43% of 14 situations better than 70%
Anubis16
31% better than 4%
0.67 better than 40%
82.5 better than 78%
0.88 better than 27%
49% of 86 duels better than 57%
30% of 10 situations better than 35%
Inferno14
71% -
0.71 -
82.0 -
0.97-
40% of 58 duels -
29% of 7 situations -
Cache8
38% -
0.57 -
66.4 -
0.82-
41% of 37 duels -
20% of 5 situations -
Nuke5
60% -
0.73 -
72.1 -
1.01-
46% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Gabimaru_105 plays

Across 144 matches Gabimaru_105 averages K/R 0.67, ADR 75.7 and a rating of 0.91. Most room to improve: Headshot rate at 36%, better than only 18% of level 4 players. Averages 14.3 kills per match with 36% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 45 of 144 matches the rating was 1.10 or higher (31%), in 75 it was below 0.90. In 142 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: August 2026 at 0.99. Gabimaru_105 loses the most ELO on Dust 2 (−50 ELO, win rate 36%). Things go best on Mirage (+86 ELO, win rate 47%). Last 30 days: 83 matches, win rate 46%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.