GOTTI666

BT
120 matches tracked
Last updated:

How does GOTTI666 play?

Rating 1.14 K/R 0.84 ADR 91.8 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 120 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 28% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Deals serious damage
More damage per round than the level 8 average.
Damage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (5 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 44% no comparison

Clutch

Last one alive
Clutch 1v1 won 100% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.0 no comparison

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.02).

Headshot rate 44%−4 pp · Ø 48% better than 32%
AWP share of kills 19% no comparison
K/D 1.10+0.08 · Ø 1.02 better than 83%
Pistol kills per match 4.0
Knife kills 2 in 120 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 9.1% no comparison
3K rounds 4.5% no comparison
MVPs per match 2.6+0.3 · Ø 2.3 better than 86%
4Ks and aces 0x 4K, 0 aces in 5 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38% no comparison
Utility damage per round 2.5 no comparison
Enemies flashed per round 0.20 no comparison
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 8 average
Whether GOTTI666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 5 matches from the last 3 months and 115 before.

Kills per round (K/R)

0.70
JunJulAugSepOct

Best month: July 2026 with 0.85.

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −2 ELO
31 matches · 45% win rate
In match 1 of the day ±0 ELO
26 matches · 38% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 35%

GOTTI666 loses the most ELO on Mirage: −2 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Most kills in a match: 38 · Ancient
  3. Highest rating in a match: 2.00 · Ancient

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient31
48% better than 42%
0.90 better than 98%
97.6 better than 99%
1.21 better than 95%
60% of 134 duels better than 92%
47% of 15 situations better than 77%
Mirage31
45% better than 30%
0.84 better than 92%
91.1 better than 93%
1.17 better than 92%
58% of 170 duels better than 88%
44% of 16 situations better than 70%
Anubis24
54% better than 62%
0.75 better than 59%
84.9 better than 73%
1.02 right on the average
43% of 132 duels better than 12%
38% of 8 situations right on the average
Inferno17
59% better than 70%
0.90 better than 98%
97.0 better than 98%
1.23 better than 97%
56% of 113 duels better than 76%
43% of 14 situations better than 65%
Dust 28
13% -
0.74 -
90.7 -
0.93-
51% of 49 duels -
25% of 4 situations -
Cache7
71% -
0.68 -
73.3 -
1.12-
77% of 26 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How GOTTI666 plays

Across 120 matches GOTTI666 averages K/R 0.84, ADR 91.8 and a rating of 1.14. Biggest strength: Damage per round (ADR) at 91.8, better than 96% of level 8 players. Most room to improve: Deaths per round at 76%, better than only 13% of level 8 players. Averages 18.2 kills per match with 44% headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 60 of 120 matches the rating was 1.10 or higher (50%), in 27 it was below 0.90. Best month by rating: July 2026 at 1.18. GOTTI666 loses the most ELO on Mirage (−2 ELO, win rate 45%). Things go best on Anubis (+4 ELO, win rate 54%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.