GORD_GUAPO
Name history of GORD_GUAPO
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does GORD_GUAPO play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (321 matches).
Compared with 1,221 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so slightly above the average (50%).
Clutch
Average24% of 1v2s won and so just above the average (22%).
Weapons and aim
Average50% headshots and so slightly above the average (48%).
Impact
AverageExactly 3 kills in 4.2% of rounds and so just above the average (4.0%).
Utility and deaths
Average0.56 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.73. Last 3 months: 0.72 (at the start 0.70). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.02. Last 3 months: 1.01 (at the start 0.95). Right on the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 81.0. Last 3 months: 79.2 (at the start 75.6). Just below the average (79.7).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months: 49% (at the start 55%). Just above the average (48%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 50% (at the start 44%). Right on the average (50%).
Best month: October 2026 with 1,842. Last 3 months: 1,689 (at the start 1,460).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 49%.
Patterns
From the last 381 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
GORD_GUAPO loses the most ELO on Nuke: −157 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.21 · Ancient
- Most kills in a match: 35 · Mirage
Maps in detail
from the last 381 matchesCompared with players on the same level who have at least 15 matches on the map.
How GORD_GUAPO plays
Across 381 matches GORD_GUAPO averages K/R 0.72, ADR 78.8 and a rating of 1.00. Averages 15.8 kills per match with 50% headshots. The strongest map is Inferno with a 61% win rate in 18 matches. In 131 of 381 matches the rating was 1.10 or higher (34%), in 158 it was below 0.90. In 321 matches with detailed stats: 43 4Ks and 11 aces. Best month by rating: October 2026 at 1.02. GORD_GUAPO loses the most ELO on Nuke (−157 ELO, win rate 35%). Things go best in match 2 of the day (+177 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +177 ELO. Improved over the last three months: Rating +0.06, Win rate +6 pp, ELO +229. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.72, ADR at 79.2. Last 30 days: 73 matches, win rate 56%, net ELO −20.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.